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Boopy2

102
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1
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A member registered Mar 19, 2019

Recent community posts

It also needs a reset button.  I knocked the chest out of the way, but got stuck outside of the playable area and wouldn't roll back down.

Me gustarialo!  Demasiado bonito!  Bien hecho Programadora D. 

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Now fixed.

The Saplings/ trees numbers don't update.  I do run out of trees I can chop, but I have no idea how many trees I have.  (It always says 0 saplings and 10 trees.)

Also, if I hold down the "plant a tree button", it freezes and I have to take my finger off the button for it to refresh.  Although I think this may have to do with the "limit" of trees that I can't see.

I can only assume that level 20 is the end as I got a black screen.

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Then I lucked out with the RNG and it only gave me a max of 3 cards instead of 5.  And then down to 2 cards max.

So, the RNG is rough on this one.  Also, sometimes during winter it won't reset your cards.  I mean I went 2.5 years without seeing rice.

"Try performing a double jump".  You had to use double jump to get up the platform to read the sign.

Also, the game defaulted to a gamepad (mobile?) with no keyboard option in the select.  I chose something which allowed wasd to work.  But it would be nice if wasd worked by default.

No me gustaria tener el buton para "reset" proximo del buton para cambio.  Pulsado el buton de "reset" demasiado tiempos cuando deseado cambio.

Pero, el juego fue divertido.  Me gustaria lo differentes caminos para ganar.

Lo siento para mi espanol.

One quick note, the sound resets when you go to a new area.

This was fantastic.  I had to loose 4 or 5 games before I understood, but it was fun!   "is any #" was essential.  I had 3 suit names available and was able to juggle.

Really well done!

 It took me a while to figure out that red arrows are attack, and black arrows are move.  I might put that in the instructions.

The bow is extremely confusing to use.  I have my mouse directly above the character and it shoots down or to the right, or to the left.  

If I rotate my mouse clockwise/ counterclockwise, it seems the direction of the firing is 90 degrees in front of the direction the mouse is pointing.

But I really liked it!  a lot of fun!

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So, Block seems a bit off.  I should be at 47% and the game says 33%.  
The hat and 2 teasers are 9%, 5%, and 6%.  The blade is 8%, the shield is 9%, and the mage armor shoudl be 10%.

It was Brave.

Mmmmm.  Couldn't figure it out.  Right click just activates the browser menu,   scroll wheel just did the window and wasn't grabbed by the game.  It just looked like a blank green screen/ blue.

I spotted no cities or knights, but I could see the two icons at the top.  

But I like it.  It's simple, and easy.  I could see the game expanding in complexity while keeping the same theme.  Well done.

Makes sense.

One issue I saw was that you often can't spend your last  money.  Prepare for jump [4] and I have [4] same with buying ships.

I did eventually win, but how many warps until safety or whatever.  Some sort of goal to push for as it feels like it could be infinite gameplay.

It might be cool to know how many "miles" to home.  

I mean, our protagonist is a super jerk, but I love that I get a choice at the end!

Nice!

The timing was just right for length of task.

I went left.  

So, look.  I hate horror games.  But I just came here to say that a Tally Hall themed game was unexpected!  They are a delightful band I discovered way after they disbanded.  

No es malo, pero necissito reinciar la pagina.  "R" reinciar, pero, las puertas no funcione despues.

Tambien, un tiempo cuando entrado una puerta usado, el jugo muerto.

Pero, me gustaria lo.  Es divertido y original.  

Lo siento para mi espa帽ol. 

J is to attack.  You explain how to jump and move, but not that.  I had to try all the keys.

Tiny one:  The cultist will pray (unless you really meant prey on souls).

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I like it.  Frustrating at times to figure out the puzzle, but I made it through and enjoyed it.
The animation and play style was good.
Nicely done.  

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I absolutely love the exhaustion mechanic.  I think it would be neat to put some sort of "accomplishment" page on the "You died" screen.  You got x % of of the items.  Or something.

I enjoyed this.

If you don't have enough money, it would be nice to have a notification.  I assumed the buy sell buttons didn't work.  
It wasn't clear how much money I had (10 or 10,000).

Cute! 

With those exceptions, it's a fun game.

Also, I beat the pirate boss and found the new broken ship.  The map didn't change rooms, but also, unsure if I just won or if I missed something.

Sometimes you jump up on a ledge and then throw yourself off some random direction or down a random hill and into a new screen.  The physics seems off.

I would say that once you discover the obelisk, it stays on your map.  I mean, I didn't actually enjoy looking for them, but if you had a fog of war on the map to help you remember where you'd been, that would probably be perfectly fine.  I'm sure having to memorize where everything was affected my gameplay and I wouldn't just give them the obelisks

So, it gets to a point where you can't win.  There are 4 "sides" to the portal, you can't see, and the waves are endless.  Most of the monsters didn't even reach the portal before the timer stopped.

Also, and this is huge.  PLEASE, please add a locator for the portal.  I can't keep track of it in the middle.  I eventually put my little (quite useless) men in a horizontal line across the board.

Otherwise, it's a pretty good game.  I played for like 20 minutes.

Agreed.  The wait time was painful.  And then it takes away 1/20th of the enemies life

I tested this with a few different runs.  Maybe it's any run where I have guard at +, ++, or +++.  Or if I had more than 0 defense.  

I didn't get it to happen with the first level of fighting.  When I went back

Guard says "Get +x for 6 turns" but when 6 turns are up ALL guard goes away, even if you activated it last turn.