Hello ! Thank you so much for playing our game and even making a video about it !! :D
To answer a few of your questions :
- The mimics don't die when they run away, the depossess the current object and hide into another one. It might not be very clear, but it is the current behavior : when they run away, they try to get out of players' sight of view and transform into another object. They leave the remaining parts of the previous object on the gruond giving you a hint on what room they are currently in : the same room as the remainings on the ground.
- different maps : we would have loved to do that. In the sense that this project is just a demo not meant for commercial use, we sticked to one map and one layout, but it's definitly a good point to raise !
- We didn't and won't plan any 1v1 or 2v2 mode, as we really wanted this game to be cooperative and not competitive. But there would definitly be a great potential for PvPvE to this game :)
- Thank you very much for your positive feedbacks on the animations and the models ! Our 2 artists put a lot of effort into them, so thank you !



