Recent community posts
I really loved watching this video. It's nice to know that even thoughts we're a bit scared to share can really hit home for others as well. As always, thank you for playing my games and always being so supportive of me <3 y'all are the best
First off, I love when games use a different noun than game. Like this one uses "torture", that's awesome XD
Also, that was so cool! I wasn't sure what to expect, and it looped once and I was like "okay we're still headed somewhere". Then it looped again and I was like, "Um.....". Then it kept going and I was like "OH MY GOSH, IT'S AN ENDLESS LOOP". Love it! (It IS endless, right? I didn't just give up too quickly? LOL )
Hey thank you! Yeah, it was not intentional but I could not for the life of me figure out how to fix it. But don't worry; the contract didn't actually have real letters on it LOL
And honestly? Pinterest
AHHHHHH! THANK Y'ALL SO MUCH!!!
I realllllyyyyy love watching your playthroughs. Thanks for all the wonderful comments <3 btw, that voice actor was me! At least like, half the time LOL
Also, it's kind of funny that Twitch thought my radio filter was copyrighted content XD
Awesome game! Runners are always fun, and the style is so consistent and the environments are cool and creative! :D
Tip for MacOS users trying to download through Safari (instead of the itch.io app)
Download via safari, find app in Finder, right-click and choose "show package contents". Navigate until you see the "MacOS" folder, then right-click and choose "Open terminal in folder". Type "chmod +x runnnnn" (without quotes) and hit enter. Go back to the app in finder, right click and hit open. Ouila!
This is not an alakay-tlee problem. This is a MacOS problem for every app downloaded through safari. This will work for every app as well, as long as you change "runnnnn" to whatever the file name inside the folder is :)
Like I said, wonderful game! Looking forward to seeing more of your creations :D
Super cool! It felt like a fun mix between classic horror and adventure cryptozoology. The style really added something to it, too. The graphics just leave more to the imagination, which makes it all the scarier :D
As always, fantastic work! It's very poetic, and I really enjoyed how you incorporated the words into the images. It told a story without being direct, and every element blended seamlessly with the next.
Ah, there is a simple answer!
You can't yet. Sorry. You can just read the stuff and interact. If you're still in the first room, there's a code printed somewhere. Just type it in and it'll auto-progress
Oh man, that game was like... too real. Too much like real life. It made me grit my teeth to make the answers that would get me to the end of the game. Yeah, fuck megacorporations! You go, my dude!
It is an intro, but there's a 4digit code that opens the bookshelf. It's in the room somewhere, I promise! You just gotta type it in
*adds "put a keypad in the bookshelf" to my to-fix list*
Oh my gosh yes. There's still stuff I wanna do with this game, and atmosphere is definitely on my list. (There's also a romantic ending I want the screen to slowly change from black to pink for... lol)
(Those are super good run-throughs then! Most people get killed one way or another XD )
Dude. DUDE. D U D E. This game was epic! I love Twine games, and this one took the medium above and beyond. The flashes of white as the lightning, the sounds, the illustrations -- all of it was amazing! I especially liked the bit with the animals where like, for a moment, I thought it was all over. And then -- SIKE! Oh gosh, this was a fantastic experience. I wanna play it again and again until I've exhausted every possibility, and then maybe a few more times!