Oh wauw I see, nice. It's quite a similar style I am going for! I'm thinking a Nordic Village
Bomy Games
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Make finished game cards from your own art on your PC: 44 frames, living edges, CSV decks, PNG and print-and-play PDF.
All six bomy99 FX packs: 311 effects, Standard + HD, 15 free animated units.
53 reward effects: XP, level up, rank up, combos, banners, stars, victory, MVP, chests, coins, UI. + 3 free units.
48 elemental effects: fire, ice, lightning, arcane, poison, holy orbs, impacts, auras, bursts. + 3 free units.
53 effects: slashes, crits, blocks, parries, damage numbers, plus explosions and smoke. + 3 free units.
46 status effects: shield, heal, poison, burn, freeze, stun... apply bursts, aura loops, badge icons. + 3 free units.
37 spell effects in 7 elements: cast circles, charge-ups, releases, channel beams, auras. + 3 free units.
30 card-game FX: pack openings, rarity reveals, card actions, scoring. Light-only, fits any frame. Smooth + pixel.
3 rigged, animated low-poly heroes: one rig, 10 clips, swappable gear. GLB + FBX, sized for the Hex Hamlet tiles.
Hex Hamlet, Winter & Sakura Hamlet + Hex Heroes: 149 cute low-poly hex models, 3 animated heroes. Unity.
51 cozy low-poly cherry-blossom hex models: pagoda, castle, lanterns, self-fitting coasts. GLB/FBX/OBJ + Godot 4
53 cozy low-poly Nordic hex models: icy coasts that fit themselves, a snowy village, GLB/FBX/OBJ + Godot 4.
45 chunky low-poly models for medieval hex maps: self-fitting coasts, a cosy village, GLB/FBX/OBJ + Godot 4.
Rendered lacquer-and-gold UI for Sengoku strategy games. 9-slice panels, buttons, bars, crests. Godot 4 + CSS.
Hex system for medieval strategy maps: crown land, vassals with loyalty, rivals and revolt. SVG + PNG, web + Godot 4.
A clean modular hex system for Roman strategy campaigns — ownership, terrain, roads, supply and computed front lines.
Four dark-fantasy card frame families. Portrait and landscape, four kinds, four baked states.
Four rendered-metal card frame families — four card kinds, four baked states, transparent art windows. PNG + WebP.
48 rendered-metal rank badges, medals, stars and banners with locked states, ribbons, glyphs and enamel swaps.
Rendered-metal card frames with four baked states, swappable gems and enamels, a matching UI kit and a Godot 4 drop-in.
Recent community posts
Hex Hamlet — Cute Medieval 3D Hex Kit comments · Replied to dglopez in Hex Hamlet — Cute Medieval 3D Hex Kit comments
Hex Hamlet — Cute Medieval 3D Hex Kit comments · Replied to Antahonist in Hex Hamlet — Cute Medieval 3D Hex Kit comments
Thanks! Coasts connect automatically (the Godot build() helper and the lookup table in grid.json handle them), but roads don't. You place them yourself: there's a straight piece and a gentle bend, and you rotate them in 60° steps. Both join at the middle of each hex edge, so any path made only of straights and wide bends lines up cleanly. There aren't junction or sharp-turn pieces yet, so if your prototype needs forks or crossroads you'd have to handle those yourself for now. If that's a dealbreaker, let me know which pieces you'd need.

























