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BobFrank

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A member registered Oct 13, 2020 · View creator page →

Creator of

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Thanks!

Very much a flappy bird (plane), success!

I really liked it! too short, would totally play a more complete version

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Nice game! Sound design makes the game play loop quite enjoyable.

By the way, don't know if this is intended, but you can swim.

Geourgeous pixel art! 

Please download the jam version for rating in the jam

Oh I get that pain XD

Thanks for the nice comments! I was quite please with the gravitate mechnic. The labyrinth level felt a little bare, but I ran out of time. 

Still, you got a working game together for a game jam, that's an significant achievement!

Noice! The [Spoiler] icon for the boss made me laugh.

Starting a new game engine for a jam is quite ambitious, I imagine your first week could have been just learning the ropes. And you still created a working result. Bravo!

I liked the game, your art style felt very self consistent. 

"I liked the end that just had you jump into the water, that was funny" - Under Drow

I liked the end too.

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"Felt good, a lot like worms." - Under Drow
"I liked it" - Bob Frank

Pretty good, could use some more polish, and the menu art style was a bit different from the game, but I could tell that some real work went into it.

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Nice! I got a highscore of 1800

Nice! Design was cool, mimicked the original game very well. Might make the gun a little faster, or reduce friction a little, but very well done.

Nicely done, although the background texture didn't cover the screen. highscore for me of 873

Some good minesweeper. Liked the survival with a time limit. Highscore was a neat touch. Thanks for making it!

Very nicely done!

Nicely done!

Thanks :)

Thanks! I would have done more for the level design, but university got in the way

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Tried running on my win 11 laptop and got to the boss, but it's curbstomping me. Can't believe you made this in two weeks, nicely done!

Controls do take a bit, I saw three people play it for the first time, and most took around 30 seconds. I fixed the file, and added a delete button! (Whoops, I'm a bit clumsy when I rush). I'm aware of the spike, I might change that. Thanks for playing and the review!

:) Thanks!

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Fixed, and added a delete button! Thanks for the headsup!

Also yes! Thanks! pygame is very versatile, but takes a lot of boilerplate code to get working.I've been developing classes to abstract it since I started game dev. Very satisfying to see that effort pay off

I left the machine I use to compile for linux at a friends place, and need to help compiling.

I'm stuck right at the beginning

Thanks!

Wow! Awsome, il play it when i have breathing room

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Thanks so much! on slight issue: when i click download it fails, would you know how to fix that?

Uh, thanks, I guess

hey, thanks for the comment telling me of pygbag. Technoracer is not really structured in a way that makes converting to a web port feasible in the time i have, but i am very interested in it and am learning to use it for other plans, thanks for the suggestion.

Thanks! I will definitely look into that

anybody looking for a spare hand?