Starting a new game engine for a jam is quite ambitious, I imagine your first week could have been just learning the ropes. And you still created a working result. Bravo!
Controls do take a bit, I saw three people play it for the first time, and most took around 30 seconds. I fixed the file, and added a delete button! (Whoops, I'm a bit clumsy when I rush). I'm aware of the spike, I might change that. Thanks for playing and the review!
Fixed, and added a delete button! Thanks for the headsup!
Also yes! Thanks! pygame is very versatile, but takes a lot of boilerplate code to get working.I've been developing classes to abstract it since I started game dev. Very satisfying to see that effort pay off
hey, thanks for the comment telling me of pygbag. Technoracer is not really structured in a way that makes converting to a web port feasible in the time i have, but i am very interested in it and am learning to use it for other plans, thanks for the suggestion.