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bobddadoo

80
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105
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A member registered Jan 09, 2021 · View creator page →

Creator of

Recent community posts

I’m so glad you enjoyed the graphics and gameplay! Hearing that you couldn’t stop playing is the best compliment I could receive. Thank you!😆

thank you so much! I'm really glad you enjoyed the genre mix-up and the pixel art. Your comment means a lot to me! 😆

I had a great time playing your game!!

it was so much fun! It truly means a lot to see the assets I created brought to life in such a wonderful game. Thank you for using my work and turning it into something so impressive.

I’m also planning to refine the Warrior’s attack animations in more detail in a future update.

Congratulations again on winning third place! It’s very well deserved!😆

Thank you so much for the detailed feedback! I’m really glad the difficulty felt challenging but still fair—that was exactly the balance I was aiming for. Upgrades for cooking stations, cooking speed, and food storage are all great ideas, and I’ll definitely consider them if I expand the game!

Thanks for playing! Mixing the two genres was definitely a risky experiment, but I’m glad you still found it unique and polished.

Thank you so much! I’m really happy you enjoyed the mix of cooking, timing, and strategy. Your kind words mean a lot! 

Thank you so much! I’m really glad you found it addictive and enjoyed the concept!  

Thank you so much! I’m really happy you enjoyed it that much! 😊

Balancing the girl’s reactions with the livestream audience was hilarious and surprisingly strategic! The countdown made every awkward choice even funnier.

Swapping cooldowns to buff my team and sabotage enemies was a brilliant idea! Building ridiculous card synergies felt incredibly satisfying.

Controlling two servants while carrying the Count was chaotic and hilarious! A clever co-op concept with plenty of funny moments.

Fast, satisfying platforming with great wall-jump and dash mechanics! Escaping the crumbling tower made the final rush especially exciting.

The broken-elevator mechanic is simple, clever, and surprisingly addictive! Nailing the perfect stop while racing for better tips felt incredibly satisfying.

Building a ridiculous contraption to hit the button at exactly midnight was hilarious and satisfying! A clever physics puzzle with lots of personality.

Moving an entire castle to the ocean is such a funny and creative idea! Upgrading it while smashing through obstacles was surprisingly addictive.

Turning the entire dungeon into a deck of cards is such a clever idea! Managing items, enemies, and when to run made every turn fun and strategic.

Haha, then the cooking part worked perfectly! I’m glad you felt the Age of War vibes—thanks for playing!

Fun, frantic, and full of style. The weapon countdown mechanic is really clever!

The dream-like atmosphere is incredibly unique, and the movement feels so satisfying. Such a creative take on the countdown theme—I had a great time playing!

Clever and challenging puzzle design! Managing multiple robots with limited moves was really satisfying.

The deduction gameplay was really satisfying, and I loved how each case added more clues under pressure. The charming art and presentation gave the game so much personality!

Such a hilarious and chaotic concept! Racing to save my favorite belongings before the house was demolished was surprisingly fun and showed me what I truly value!

The “Count Down” pun is brilliant, and the deck-building mechanic made each run surprisingly strategic and fun. Great concept!

The timer-based gadgets made every puzzle fun and satisfying to solve, and the charming frogs and visuals gave the game so much personality. Great work!

Such a unique atmosphere and a really creative idea! I was hooked from the beginning and had a great time playing. Great job! 

Thank you so much! Your kind words truly mean a lot to me. I'm really happy you had fun, and thank you for taking the time to play my game😆

Thank you so much! I'm really happy you enjoyed the mix of cooking and battle gameplay. I'm glad Stage 4 gave you a fun challenge. Thanks for playing and for your kind words!😆

Thank you so much for playing all the way to the end! I’m glad the rock golems gave you a proper challenge. Your comment about the troop overview made me laugh. Stage 4 really does get too hectic to check anything! Thanks for the wonderful feedback!😆

Thank you so much for the thoughtful feedback! I’m really glad you enjoyed the cozy atmosphere and gameplay. Your ideas about more complex food combinations and shared ingredients are excellent! I’d love to explore them in a future version!😆

Such a cute and clever puzzle game! Combining numbered sheep in countdown order was really satisfying, and the dream-within-a-dream twist was fantastic.

我也超喜歡你的美術風格!

Thanks! glad you like it! 

Cooking games are always a win, and this one was so much fun! The hero is named Bob—and my nickname has Bob in it too. What a coincidence, haha! Great game, my friend!

Creative concept, satisfying combat, and a fantastic visual style. I’d love to see more bosses and attack patterns!

The turn system is brilliant! Every movement and attack feels important, and killing an enemy just before running out of turns is incredibly satisfying. I loved the tension between saving ammo, taking risks, and rushing toward the stairs. Simple to understand, but full of meaningful decisions. Excellent work!

The countdown-as-health mechanic is such a clever idea! The punches feel satisfying, and landing a perfect parry or heavy counter to steal back time feels incredibly rewarding. Simple to understand, but surprisingly tense and skillful. Great job!

This was hilarious and surprisingly clever! As a Korean, I found it especially entertaining. I loved how a simple wrong-button joke gradually turned into a chaotic puzzle involving phone calls, passwords, and stopping a missile. Having to remember and use several pieces of information under pressure was stressful in the best way. And Kim Jong-un, seriously? You’d better watch your back on the way home... hehe. Great concept and execution!

Beautiful pixel art, juicy combat, and a very addictive gameplay loop. The progression feels rewarding, and I kept coming back for "just one more wave." This has a lot of potential beyond the game jam. Great work!

Thank you so much! I'm really happy you enjoyed the cooking concept and the art style. Thanks for playing! ❤️

What a clever and polished turn-based game! Having every move cost precious time creates a surprisingly tense and strategic experience. The pirate theme, visuals, and presentation are all fantastic. I had a great time playing!