Try the free playtest: https://blushingmelon.itch.io/atlas-challenge Here’s a first look at Atlas Challenge, my geography game featuring map quizzes, flags, country clues, customization and multiplayer. I’m looking for honest feedback! Which modes do you enjoy? What feels confusing or frustrating? Leave a comment here or on itch.io—your feedback will help shape the game. Play in your browser, or download the Windows version for the full experience, including multiplayer. Thanks for checking it out!
BlushingMelon
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Play it here: https://blushingmelon.itch.io/deepfall
Hey! I’m working on Deepfall, a pixel-art mining game, and I’d love some feedback on the current early build.
You can explore underground biomes, mine ore, take contracts, sell materials and upgrade your equipment. There’s building, storage, cargo elevators, explosives, enemies and cave collapses. You can also set up solar panels and batteries to power machinery and smelt your ore into bars.
I’d really like to hear what feels unintuitive. Did you figure out how to build, use the machines, produce ore bars and get a working power setup going? How does the balancing feel, prices, upgrades, mining, progression and surviving seismic events? Is anything too slow, too easy or unnecessarily frustrating?
It’s still early in development, so expect bugs and unfinished bits. Any feedback or bug reports would help a lot. Thanks for giving it a try!

