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blufflabs

2
Posts
A member registered Nov 19, 2020

Recent community posts

You’ve been wonderful for listening to my nitpicks, I’d be happy to leave you a tip if you made these PWYW.

The shield changes sound exciting, I’ll be staying tuned for those! One final note: a dot grid would make it much easier to see the lines drawn by the player, instead of trying to draw over the grid lines.

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Thanks for this wonderful resource, it looks beautiful! I’d like to suggest a few things though:

You’ve misspelled neural in “nerul_link,” and the I in “Id” is the only uppercase letter in that sentence; I assume that was unintentional. The CB handbook also refers to non-weapon things as parts, not equipment.

I would add checkboxes next to each part/weapon stat block to indicate damaged, destroyed, and disabled statuses.

It could be adapted for enemies and NPCs very easily by just replacing the pilot’s attributes with a threat pool, and adding checkboxes to indicate type (minion, standard, or elite).

My table will be using this sheet either way, since you’ve saved me the trouble of creating my own. I can’t wait to start playing with it!