I liked that there was a proper ending, and it was really fun upgrading my gear and hanging in there while going after the rare fish. The slightly spooky atmosphere was great, too!
Blueming9
Recent community posts
It was such an amazing game!
I loved combining planets to create new ones and purifying them.
Looking at all the beautiful planets filled me with a sense of wonder, and the achievements were a really nice touch.
The explanations were also laid out in a way that was easy to understand at a glance, which I really liked.
I had so much fun
It was really fascinating that the protagonist was a mechanical fish, and I loved being able to buy various abilities! The same ability could be cheap at times and expensive at others, so you had to pay attention to prices. You also had to spend your gears at the right moments to purchase abilities and clear the game. I worked hard to perfect-clear it—and I did!
The title alone cracked me up. The suspenseful soundtrack drew me right in, and both Dr. Jekyll and Mr. Hyde had tons of personality. Hyde’s hair was a bit tragic, but his strength helped me light the bulbs without a hitch. The difficulty felt just right, and the whole thing was a delightful adventure!
I really loved the concept art! The controls were simple, but rope-based games are genuinely tough for me. I also liked that you can pick the stages you want, and the endless mode makes it fun to chase high scores. My only minor gripe is that the background music can feel a bit repetitive after a while, so it might get a little monotonous—but it’s also nice for playing quietly. Thanks to the items, parts that were about to get too hard became more manageable. It’s not brutally difficult—the difficulty feels just right, which I really appreciated. Thank you for the great game!
had fun with this simple, retro-style space game!
One downside is that after the first shop, some aliens get so fast that luck plays a pretty big role.
It was also a bit disappointing that abilities don’t stack—you can only have one at a time.
Still, the game itself was really enjoyable; those parts just felt a little lacking.
I love that you can enjoy so many different mini-games. It feels very wholesome, and the art style is really cute. It’s a game anyone can enjoy, and since it isn’t overly difficult, younger players can have fun going for high scores, too. Of course, as an adult, I also had a great time—the game is adorable and genuinely fun!
I really focused and played hard!
The background music during the gameplay was so exciting, and I loved how each spaceship had its own unique personality depending on the score!
The newly unlocked spaceships were amazing, and even though it was a simple score-based game, it felt clean and fun.
I was worried it might get boring since it’s just a score game, but it turned out to be really enjoyable!

It seems like a game that would be even more fun on a big, TV-sized screen rather than just on a computer monitor!
It feels like the kind of game families with kids could enjoy together — really fun and wholesome!
Sure, swords might be flying around, but it still feels wholesome.
The only disappointing part is that it only supports local multiplayer.
If online multiplayer were added, it could become a game that streamers or friends from far away could enjoy together.
Even when I played it alone, I thought it was a really fun and cute game
If the playtime gets longer and more distinct features emerge as you progress through the map, I think friends or streamers would play it as a friendly game too. The game's direction seems solid, and if each section has its own unique elements to keep things from getting boring, it would be incredibly fun!
It gave me a strange and fascinating feeling! The gameplay itself was simple, but the unusual artwork really caught my attention. I also loved how each alien-like creature had its own unique personality! Even though there wasn’t an actual story, the artwork inspired me to imagine my own. The final stage was very challenging, but I just barely managed to clear it!
The highest score was achieved because the carrot-spinning skill bugged out and stayed active for an entire round.
But the 2,455 points were earned purely through my own skill and a bit of luck during an hour of play — no bugs involved!
It’s a top-down game that really makes you determined to beat your score, with fun skills and adorable graphics. Honestly, everything about it was great
At first, I didn’t know who Lord Licorice or Gloppy were from the game description, but then I realized they came from the Candy Land board game! The overall background music was great, but I got especially excited when the Kawaii Future Bass track played. I also enjoyed the darker maps, the wide variety of candies and snacks, and the boosters that kept things from feeling frustrating. Once I passed 300cm, the slight magnet effect made it so much easier to grab the last pieces of candy, which felt amazing. Overall, I was really satisfied with the entire game!
It was really fascinating how going into the microwave released radiation and turned into a mutant taco or burger! The background music fit the game perfectly, making the experience even better. I also liked how the game was divided into two modes: infinite mode and the one-minute survival mode. Imagining a bit of story behind the gameplay made it even more engaging. We humans can’t eat radiation, so maybe these mutant tacos are loved by aliens—who on earth would actually enjoy something like this?
Played for about 2 hours. At first, I struggled even starting the game and accidentally picked the hardest difficulty, but it soon became fun as I tried to cut down time and bring in more aliens. After some exploring, I discovered hidden puzzle areas, which was really exciting. The map brightness caused a bit of eye strain, but it also added tension. Overall, exploring the world was a fantastic and satisfying experience!
"Friends over money!"
The conflict between money and friendship was depicted really well, and the idea of having to return the items kept it both fun and refreshing. I did run into a bug where I couldn’t get outside properly, but I still managed to escape without getting caught. In the end, it’s clear that friends matter more than any money earned from doing bad things!

