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A member registered Feb 14, 2016 · View creator page →

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(Edited 1 time)

Actually nevermind. I figured out how to do it on my own :D

I just had to do some research on ds_list_add

You never answered my reply before, so I'll put it here.

I really don't understand what you meant, but I just want it to change room after a dialogue finishes, what would be the exact code? I don't know much about ds_list

So if I wanted to make it delete an object, what exactly would I do?

How would I have an event happen right after the NPC finishes their dialogue? I've tried various things but couldn't seem to find one that worked.