it reminded me of the Cyan Worlds intro:
BlooLake
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Awesome game! I really like the cat character and visuals. The Itch.io cover image is great too!
Only critique is I can cheese the game by standing in the corner of the screen doing nothing. Not sure how to solve that. You could make coins spawn around the map and that becomes the score directly? So the only way to get a high score is to move.
Thanks!
I was just looking through your Pico8 games and found Lina: a fishy quest. Funny how similar it is (in concept anyway)! Fun game.
I'll definitely return to my game with those type of improvements. Any unspoken rules about updating an itchio page after the game jam results are released? Or should I preserve this page and make a separate "fish the most fish 2" with my improvements?
The more I play SPACED OUT, I actually enjoy the screen resetting. Keeps the player focused. Only problem is when the player goes off the bottom of the screen mid-way and it resets faster than expected. I wonder if the ship could bounce of the bottom edge to keep that screen alive the typical time?
I think both of our games would benefit from an audible 5s count down and a fun visual transition to the score screen.
Good idea! Nice that you let the player toggle colors before the gameplay starts. Of course, it's very difficult to get a run going with my skillz.
Consider reducing the color options to a smaller set like R G B, and then add many more items that fit into each category. That way the player could toggle to the color faster to keep up!
Nice fast-paced adventure game. And the art style is fitting. This concept has a lot of potential.
My only critique: I wish some screens (like the fight results and death screen) held for longer so the player can understand what is happening. Also some sounds and particle effects would bring this game to life!