thanks. will keep it in mind.
Blook88
Recent community posts
hi everyone.
just saw the notification for the chapter 3 announcement, which reminded me of something.
during my first ever playthrough, i was able to get a specific scene:
MC was currently on the ship to the new city. then they take out the "chalice" (its been a while, so i dont remember exactly what, but it was the item we were tasked to find), think about what to do with it, before thowing it into the ocean.
i really liked this scene, but on following playthroughs i was never be able to get this scene again.
so i wanted to ask how/which choices i have to make to get this scene? or did i imagine this scene and it doesnt exist?
thank you for oyur help.
hi there.
followed your game for a while and played it once, before i decided to wait for the full (public) release.
im excited for when it happens, right now i have a few questions:
1) im from germany and from my experience, if a game have even contain only a slightly amount of nsfw elements, it gets usually blocked from germany/german steam store. i was wondering, if the itch.io and steam version will be exactly the same or if the steam version have e.g. for content?
2) will you release somekind of guide for different routes/endings/etc.?
thank you for your answers.
the picture above the sentence "~ 30+ characters (Oh, on the right is your possible character!)" shows only the player characters upper body and from that picture alone it clearly shows a female character.
maybe you could add the "male protagonist"-tag to your game? atleast in that case its clear, that players cant play as a female player character.
hi everyone
just found the game and it looked interesting. i chose a female MC (choosing "other" genes). but so far every character only calls her by male pronouns//man//etc.
i wanted to ask if this is a bug? i am confused, since the gamepage shows a female MC ("Oh, on the right is your possible character!")and the game dont have a tag, saying that there is only a male protagonist.
thank you for your help.
hi there.
just finished a new run with the update and i really like it. i admit i hoped that we would reunite with the troupe in this chapter, but it just means im more excited for the next one.
two short questions:
- in the new "chapter" my MC was obsessed with sweetrolls. was this because of the one choice i made when Mer brought the wine as a gift?
- at the end of the new "chapter" there was a... surprise attack of someone or something. in my case i had to use 7 insight to avoid any injury. i would like to ask if the potential injury would have mayor consequences down the line? or can i save the insight without much concerns?
thank you for your answers and like i said, im really excited how the story continues.
hi there.
i have a few questions:
1) i think, i know the answer, but still: if i buy a version, do i get the guture updates as well or would i need to buy it every time a new update releases?
2) would it be the same, if i buy the exclusive content "pack" for the steam key?
3) will we be able to play as a girl?
thank you very much for your answers.
hi.
so i played the demo and what can i say? i still like your writing style and also like the story and characters. i know i repeat myself, but i liked Viatica and also like Cantata.
i really liked the pet scene; the one where MC´s pet sleeps ontop of Jonah reminded me of the "dad dont want pet/family still gets it/dad & pet:..."-meme.
one question (and this one is not specific to this IF): in many other If´s there are a differnet between a braid-hairstyle and a braids-hairstyle, but whenever i google it, i get the same result for both: a similar one to Calliope´s hairstyle. so what exactly is the difference between those hairstyles. sorry for asking you this question, this one was always one who i had once i encountered it ingame, but never remembered to actually ask.
also im probably romance Corinne; to me she seem quite interesting and fits to my more vengeful MC.
anyways im excited for the next chapter and had fun reading chapter 2.
me too. saw the announcement during morning and was really excited the whole day and wanted to do a calm reread with snacks. now im sitting here in little disappointment...
while i can see the joke here, in my opinion a april fools joke should be somewhat obvious, which to me this wasnt.
[and no, im not hating, guess this is just my small rant, since now my plan for the eveneing is ruined...]
hi wegilddev.
so far i really like your game. i admit, i didnt play much, so i cant say much more, but so far its really promising.
some things i want to mention:
- like others already said, i think the save system is not optimal, atleast for me personally. when playing theses type of games, im often split: on one hand i want to see the naughty parts, on the other hand i dont want to intentionally loose. it feels wrong to me. thats why i usually save before a new enemy, loose intentionally and go through the scenes, before reloading and continue normally. if i then loose, its my fault. i think, your idea of having a autosave and a seperate manual save slot would be great.
==> kinda a follow up question: will the naughty/pregnancy scenes only accessable by loosing to the enemies? or will we at some point meet e.g. a friendly swarmie/beastkin or get a small tentacle to take home for "private" use?
- what does the 3 hearts under the stamina bar mean? my guess is that you loose one if your health reaches 0; and if you have lost all 3, you have to restart the level.?
- small suggestion: maybe add a keybind for the character status page (where you can see the pregnancy and so on)? also maybe a explanation/tutorial, i was and am confused what the health bar mean OR after intentionall loosing to the tentacle and stand up, there where 2 new symbols.
thank you for your anwsers.
hi Necro Bunny,
just recently found this game and played it till the first time we arrive back to the house. so far i really like it.
i have some questions:
1.) does the outfits we can choose have any effects on the story/gameplaywise? e.g. will people comment if catherine walks around with the lady death outfit?
==> also this only happens with the hairstyles, but i can select even the locked ones. dont know if i would be able to use them in the future or if they are only a visual bug.
2.) ive read about a character named marius, who make a proposal, which locks you out of other characters nsfw scenes
a) is he the only character who locks you out? or will every romance (?) option at some point offer a similar choice?
b) can i "mess up" relationship if i choose to flirt with almost everyone?
3.) are there timesensitive events/quests/...?
anyways thank you for your answers.
since you mentioned triv being an introvert, does this mean their relationship will increase slower? e.g. at the point of the festival i had 50% with welling, will i have around the same % with triv at this point? and yes, i have a bit of FOMO interms of relationships not only in IF´s but also in RPG-games.
thank you for your answers.
to (1): to you mean the scene where you can either go to the professor or go with welling to the training yard? because at this point i could only choose between those two options. i assume it means, i cant choose to attack venali when he talks about the corruption in the kingdom, right? in that case, which other option would lead my MC to the dean?
my small suggestion: it wasnt clear to me, that triv is connected to venali. maybe i missed some passage ingame. so maybe you could add something to the characters description here on itch, e.g. "they are (good) friends with triv/venali". or maybe i was really just blind.
hi Peonyb.
i really liked the game and the story. also i think your writing is quite good. i can really imagaine the scenes in my head. i still have some questions:
1.) so far there are a lot of welling-options and only one trivelyn-option to increase relationship. did i miss some? in the end i had 50% welling and only 5% trivelyn. i usually choose my romance options before playing, so i was a little disappointed, since i really wanted to romance trivelyn, but when the choice came up where you choose with whom you go to the festival trivelyn was greyed out.
=>i was going for the darkness affinity. does this mean that certain romances are locked out depending on your affinity? if so, i suggest mentioning this somewhere.
2.) if you check MC´s stats there are 3 bars affinity aptitude/intellect/strength. i assume that over the story, we will be able to increase them. will the choice for that always be obvious, like "you decide to train X" OR will it be more hidden.?
==> will i be able to increase all of them OR will i have to focus on one/two of them at one point?
3.) after some point during chapter 3(?) the control/wicked/deceitful-bars disappeared and instead a description appeared. does this mean MC´s personality cant change anymore/is locked in? if so i really like it. personally i dont like it if IF´s have personality-bars for the MC, since that would be another thing to look out for (and potential reload) incase i have a specific character in mind. so this method of being able to influence the personality bars up to a certain point and then locking them is something i really like.
4.) how much will the stats (personality and aptitude/intellect/strength) influence the story? will they only be for flavour or can they lock you out of mayor story relevant choices?
again, i really like the story and world, but i also have to admit that i stopped the game when i reached the festival choice, and send this post, just to get an answer for the whole "no relationship with trivelyn"-problem.
PS: this is an bug i encountered. i chose trivelyn to be female, but the last option uses male pronouns. btw. this was the only choice ive encountered, where i could increase the relationship with her by 5%.
just finished this game and it was a blast. i was really intrigued in the story and world and was sad, that the demo was finished.
i have 4 questions:
1.) how many endings will th game have? will it be a) always the same ending, b) the same ending but with variations OR c) completely different endings depending on your choices (like good/neutral/evil ending with variation of romatic/platonic/....)
2.) will other choices besides the romance ones (marked with hearts; btw i only had 2, maybe 3 of them; are there more?) influence the relationship with Mathias? e.g. in my playthrough Mathias proposed to my MC. was this happening because i chose all romantic options or did this only happen because i made other, independent choices ==> if i side with Mandreis during the bonus story, will it "reduce the romance score"?
3.) are there more informations about the second game of this series "Ward the Dragon, Love the King"? if not, could you share some teasers, like will we play as the same character as in this game or will the ending/choices of this game matter in the second one?
4.) once the full game is released, will you release a "guide" about how to e.g. unlock certain scenes/archetypes/endings?
EDIT: just scrolled through some comments and noticed, that the MC can have 2/3 different archetypes. a.) i read about seeker/destroyer/ruler archetype. is one of them "bad" and the other "good"? or does these represent different personalities of the MC, like would a seeker-MC be more tactical, while a destroyer-MC trusts more on their power? b.) how much influence will the archetypes have over the story. will they mayorly change the story or only some choices? c.) at which point are the archetypes decided aka will the archetypes change during the game or not? d.) is it possible to get the ruler archetype. how?
thank you in advance and im excited for the final chapter
hi.
really like the game so far. like the story and premise too.
i have one question: how difficult will it be to reach a good ending/epilogue aka winning the succession? what i mean is; do i (the player) need to be a mastermind/businessman-woman myself and always be 10 steps ahead OR can i reach the "good" ending simply by not choosing obvious bad choices (e.g. make a plan for the next meeting VS be lazy)
thank you in advance for your answer.
well, i just finished the story and i can only repeat what i siad ain my earlier comments: i love the story, your writing style, basicly everything.
of course i wish taht the epilogue would be longer, but that can be said about every chapter and the story overall.
i want to talk about save files. i know that there arent one, because of the software (?) you used. and i dont think its bad with a linear game like this one (not saying its bad because of this). i personally like saves, no matter how long or linear a game is, nut this is because i treat IF the same a i would books: once i ead them, i usually dont read them again for some time. in addition, once i reread a IF, i usually stick to my canon/favourite route (i sometimes choose different dialogue, but big main choices/RO stay the same). if i try something different, it feels to me like ripping pages out of a book. with saves i could have e.g. made a ave before the big decision (stay vs leave), choose the leave option first and then reload back to my canon path.
to be clear, i completlely understand if you want to use the same software (?) you used and most importantly, not having saves isnt a dealbreaker for me. just wanted to share my thoughts and reasoning for that, since i have the feeling that my opinion on saves (both for IFs and games) isnt quite popular.
anyways, im really excited for your new IF (btw, ive read that you had posted a sneakpeak/hint about what your new If will be; could u mabe post a link to this specific post?) and... well the author-equivalent of "break a leg". ;)
thank you for your answers.
i have more questions, but these fits more with you tumblr-asks, so i will ask them over there.
one follow up question to 3. a) :
so if my oracle would walk through the city, the average citizen wouldnt know that they are a demoneater, correct? if i understood your answer right, then if the oreacle is a swarm, then every demon knows about this? or is it more like a rumor?
hi Ri,
just finished this game and i really like it. i like your writing style, the lore and the characters, especially Az.
if you dont mind, i have some questions:
1.) what will a high/low sanity influence? e.g. will it affect only flavour text or will it drastically change scenes/lock me out of certain options?
2.) does the choice of your demon form influence choices? e.g. if i choose the puppeteer, will i get additional dialogue choices, like "slightly manipulate the person infront of you"
3.) lore questions
a) does demons keep their demon form a secret and only share it with those close to them? or is it more like when in reallife someone would say "btw, im from the UK"/"my parents are from italy"?
b) is it possible that demons have some "marks" from their demon form? e.g. if someone has some scales, can others reasonable makes the assumption that that person is a satrix?
c) how is transforming into your demon form look upon in this world/society? is it forbidden/frowned upon/allowed?
d) what exactly are half-transformations? i imagine, that e.g. someone with the demoneater-form would be able to transform one of their arms into a demoneater arm.
==> will the MC be able to learn this?
4.) miscellaneous
- will MC be able to choose their weapons in the future?
- does magic has to do with your demon form?
- will we get a scene where MC chooses to sing alongside Az (it was mentioned during the first shared meal, if MC chooses singing as a hobby)
- will there be scenes, where MC and other characters transform into their demon forms?
- does all demons have to deal with sanity (or something similar)? or is it completely unique to oracles?
- how do we decide the height of MC? is it during the ball when somone asks MC to dance? also, will you add additional infos of MC to the profile section (like hairstyle/height/...)? i can understand if you dont want to add "unneccessary" stuff that will never come up again, but personally i like if these kind of infos exist, even as just a small reminder for me the player.
i apologize for asking this many questions. you dont have to answer all of them of course.
also, i chose to romance Az (btw. pretty sure they are a satrix; my other guess would be a hybrid between satrix and butterfly, but the only hint for that would be their outfit at the ball). i dont know why, but after playing i now imagining my MC in her demoneater form, snuggling with Azs satrix form.
anyways, thank you for your answers in advance and im eager for the future chapters (but take time).
last comment for today, i promise ;)
- i hope, that despite this hidden counter, we will be able to lead him to a more peaceful solution. also i hope not every disagreement-option will increase the hidden counter, like more neutral ones (e.g. instead of letting a captured fae be killed OR defending/freeing it, there could be an option to simply taken them as prisoner).
thank you once again.
- in short: if you want a specific ending, you shouldnt do stupid decisions (e.g. for the peaceful ending you shouldnt insult one side and then demand soemthing from them without something in return); and while having a high relationship could make things easier (i guess having a good relationship with the heir of the kingdom is a good idea ;) ), it doesnt matter that much, if you choose clever options.
- could this work as some kind of "rule of thumb" in terms of relationships?: aslong as the description doesnt say something negative (lesters description said something about hating my face), it should be fine
- since you mentioned the mabs: i may be wrong, but i remember, that Az'Lean said something like, that he would appreciate it if MC would offer different perspectives than he does. if thats true, could you tell me, if the nonlethal-option increases or decreases the relationship with him (of course, if this is too much spoilery, you dont have too. i understand completely).
==> new question, came up right before i wanted to start a new run, this time with focus on Az'Lean: will certain romances "force" you to pick a side/break up with you if dont side with their faction?
thank you very much for your answers.
about 3.): you said, that personality-stats are relevant for certain endings. what exactly do you mean by that? if my MC leans towards dishonesty, will i not even get a chance to get the "world peace"-ending? or will it be more like: e.g. during a peace meeting a dishonest MC has a difficultier time to convince everyone than a honest MC?
an additional question: will i be able to increase the relationship with the characters even if i dont choose them to spend time with?
==> sometimes the game give me the choice to spend time with either Vynn, Az'Lean, Maeve,.... during these i always chose maeve, since shes the one i want to romance (& i dont want to miss potential romantic options). at the end of the demo i noticed that only her relationship description changed, the rest stayed the same.
thank you in advance.
hi Salt.
just finished the new chapter. i was having a blast. i really like the story and your writing style.im really excited for the next chapter. i want to know what happens to MC.
some questions:
- what exactly does the number of the stats mean? in my case i focused on tactician and at the end of chapter 1 my MC had 0 in combat. does this mean she is absolutely bad in hand-to-hand combat or simply average?
==> also (what) will these stats influence? will certain choices be locked out/enabled by having a stat at a certain number?
- this is more a lore question: i chose the military background and chose options which states that my MC is happy to follow her fathers footsteps in becoming a admiral. since she is i the soulforge order, does this mean she relinquished her title/heirage?
thank you for your answers in advance.