Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

BlobRoss

1
Posts
1
Topics
7
Followers
1
Following
A member registered Feb 11, 2020 · View creator page →

Creator of

Recent community posts

OGMO is easily my favorite level editor out there, which is why it is such a shame that this one bug is making the program unusable for me. Whenever you close + reopen or reload a project, the values of decal objects revert back to their default values.  This is not the case for values of entities, which work as you would expect. When comparing the two side by side I have noticed that this bug is exclusive to decals.  The position, scale, and rotation are all conserved while the custom values are reset.