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bloblet

30
Posts
A member registered Jul 29, 2024 · View creator page →

Creator of

Recent community posts

Can't run the game. When exporting with godot choose an empty folder -> export to that folder -> zip everything inside the folder -> upload the .zip to itch.io

Didn't get the point of the game. Very much. At least the lighting was nice. Also the mouse was wasn't centered and went to my second monitor which is a problem.

Why is the console in the background? Movement is too slippery.

Nice little game. Good work.

Amazing game! A spin on the theme with good gameplay and visuals. The sounds were very funny as well. I really can't think of anything to criticize here. Great work!

Very polished, very nice looking. That hit is very satisfying and the goal of the game is very clear. Although the npcs don't actually harm grandma, which was disappointing. Also I didn't find a way to get to an end game state. But regardless it was a nice little game.

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I really liked the game. It's not too clear how the numbers work, but it's a fleshed out game from beginnig to end.
Not sure if the creator is pushing conspiracy or trying to inspire actual change. Hope it's the latter, in which case I'm a fan. Nice experience overall.

Really enjoy playing this kind of game. It's simple and clean, easy to understand and play. Great job!

Very charming but barely a game in this stage. Appreciate your work though!

Thanks for playing and for the feedback!

This is a very well made game. Almost seems like a full fleshed game. Good idea good gameplay. The only thing I didn't really enjoy was figuring out how the program works and the AI text was sometimes behind the program.

I didn't finish the game but I'm rating this one very high.

The game is pretty good. I liked how the movement systems works and how the obstacles move along with you. There was a bit too much dialogue or maybe it wasn't interesting enough for me, not sure which it is. Game looks great and UI is amazing for such a a small project

I think I encountered a bug where I died on the level with the moving platforms, after which the robot wouldn't talk to me and I couldn't advance though the game for some reason.  I ran around the level but coludn't find anything to do to advance. Also it's not obvious that when you're on a platform and move it will float you to the other segment of the platform. It seems like if you move you'll fall because the platform will move out of the way but no, the player just floats.

I played this for more time than most games so far, good job!

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Game was engaging enough to play through the entire thing. Good job. Some of the visuals are hard on the eyes not gonna lie. But the music and storyline, or whatever it is, is good.

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Yes it was the platformer I was talking about. Played through the entire thing. It's a bit of a trip haha. You made 4 or 5 games somehow. Your dialogue is pretty funny and the games are actually finishable. Good job.
Since it doesn't appear here my game is Trust Noah if you want to play it.

This game is very good and has amazing visuals and story. Fits the theme better than any other game I played so far. The only thing I didn't like is that I couldn't skip the intro dialogue and had to sit through it every time I died. I also couldn't piece together why I got killed a couple of times but maybe I really wasn't paying enough attention. 

I also think the dialogue animation should be skippable and some dialogues hide themsleves regardless of whether you managed to read them and then get locked.

Very nice little game. It has a clear idea and good execution. Sometimes it's not obvious who picked the same card but other than that there are no complaints.

Nice game. The numbers a bit slow and the opponent's numbers are barely visible sometimes. I don't know if the idea was to figure out yourself which dice did what. Also very nice notebook. I liked the game and played it quite a bit.

Very cool idea and looks very polished. I enjoyed the game. Good job!

The game looks very nice. The UI also. If only there was 1 or 2 more levels. Great job on this!

The visuals are great and I have to mention - good job with the UI! Other than that the gameplay and theme aren't really there, but could be made into a very touching story regardless of the gameplay. Good job either way.

The map and the dialogue was pretty good. Would've loved some basic background music. The puzzle I'm not even sure how I solved but I did. Nice.

How the game looks is pretty uniquie but a bit trippy. I think I like the visuals. Tha wall jumping is kinda fiddly. It's not obvious which objects are danger and which are not. It looks like a cool world you've built though.

Pretty good game.

Very good use of the theme and very cohesive gameplay idea along with it. Good job.

I would love to but the .NET version of Godot does not support this yet. If you have any tips on how to do it I'm all ears.

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Find myself playing for more than I thought. It seems to be pretty good although I'm not sure what it is that makes it so. 

It is pretty cumbersome to read all the text in the beginning. It's not very obvious what the point of the game is either. And as for the jam it barely fits the theme.

But overall there is a fun game here somewhere. Good job.

Very unsettling. You did a great job with the visuals and sounds.
But what the player is supposed to do is not at all obvious. This looks like a visual concept for a game rather than an actual game.

But I do have to say it's so creepy to the point that even with just this many people would be afraid to play it.

Almost dropped during the visual novel part. The platformer had genuinely good movement, but I can't progress the level because rope isn't working.

Cool stuff

Controls:

1 - Enter Tower Select Mode

While in tower select, left click to select towers.

2 - Enter Tower Placement Mode

While in placement mode:

scroll wheel - change tower

left click - place tower

3 - watering mode

left click - water tower