Basically you just need to explore the caverns and select the "Echoing cave chamber" event to meet Tabitha again and again and chat with her about different things until she invites you over, and then you can chat with her and whatnot, making Tabitha gain confidence. With enough confidence, she'll stay when you encounter her on one of Amy's walks, which is a repeatable event. So there should be no problem in just continuing.
blobbowo
Recent community posts
"Depending on your actions in Ch1, up to 4 characters from the forest area might be back in Ch2."
I have some guesses.
First one should be pretty obvious; Aoi needs to be saved from the Fairy Ring. Alba should stay alive no matter what. If we meet Aoi again, we'd probably also meet Wendy, with a first appearance.
Kozmo might be one of these 4, depending on breaking his cube and giving him the strange sculpture as a replacement.
Kett might be another consideration, connected to Kozmo as an option for his head, and the candle seller who's unpetrified.. I don't think Kett was in particular trouble, but feeding him the weird chips probably did something.. Wonder if there's permanent side effects? Maybe they're demon drugs and they just look like chips.. Hm.
Speak of, The Prisoner whom Red is neglecting to supervise got a jar of slugs and a weird blue candle. It'd be hard to imagine that he just wanted them for fun... Perhaps he can use them as a medium to curse something or someone in order to escape? Ah, maybe he can cast a particularly complex 'curse' that turns the slugs into monsters, or maybe increases the acidity of their mucus to escape.. Or use them as remote controlled drones to retrieve more items or call for help.. Casting unlimited curses is just too powerful for him to never appear again. He did promise to meet again, if possible, right?
So in conclusion:
1. Aoi
2. The Prisoner
3. Kozmo
4. Kett
5. Candle-seller?
6. Locked Site Primordial?
The last two are kind of unlikely, but the locked site can be passed with wire cutters, which may set it loose. I'd think some demons would go and patch the fence, though. Heck, maybe it has an auto-repair magic applied.
I'd be surprised if Aoi or The Prisoner weren't included in those 'up to 4', either way.
Edit: Ah! The Caterpillar! Of the two moths camping!
Hm.. With that, I'd probably knock down Kozmo as a random side character..
So
3. The Caterpillar
4. Kett
5. Kozmo
... Yeah, I think I'm most confident in The Prisoner, then Aoi, then The Caterpillar, then maybe Kett or someone else. I might be forgetting someone, but eh. The Caterpillar could grow up and become the ninth moth or something.
"Sai's gonna have kind of a bad time in chapter 2."
Hmph, that's what he gets for not seeing Lacie home!
Unfortunately, Sans isn't here to warn him.
"We're looking into making "Little Kat's" shop a bigger part of the game: Our hope is that you'll be able to buy some extra items with coins that can help you in certain quests or can alter the storyline in little ways."

Little Kat is so cute!~ 🥰
"Hiro will take on a slightly bigger role!"
Bigger than being Lacie's brother??? :o

"Another big issue with very spaced-out releases is that you guys seem to theorize... A LOT. We suspect that with enough time and detailed analysis of chapter 2 and its secrets, some people could come close to figuring out many future story details :) That would be bad."
How is it a bad thing? :o
It's fun! :D
"That being said, if that were the case we wouldn't change the story just because someone figured out a plot point."
That's good! No need to move the goalposts, so to speak. Subvert expectations if that's the goal, like No Country For Old Men, but don't subvert them for no reason~
"Basically, right now we're working on the whole game and not just Chapter 2. We're gonna keep going in this direction, despite not having a very clear release idea/deadline in mind."
It's not really necessary to have a deadline, but if you want to use them, I'd say the best way would be to just have private deadlines. Rather than being forced to meet expectations of hype, it's more like a personal or team goal to set and achieve and reflect on. It's easier to determine some sort of success or failure and how to continue onwards if there's a set goal. Likewise, it could be difficult to determine what's wrong or what can be improved if there is no clear goal or deadline.
It's not all that serious, though. The ultimate goal could be "Complete Paper Lily", and as long as the team has a heartbeat and game dev is a fun hobby(?), and there's the general strokes of the story set out, it'll eventually be complete, probably.
That all said, read World Trigger Chapter 246 for a better explanation of this by Hyuse Cronin, lol.
"This means it'll be a while, we're talking years still (sorry, dailypaperlilynews!). If we could somehow work on this full-time, that'd be the dream. But life unfortunately doesn't allow it at the moment."
Ehh, I don't deign to understand another's life better than them, but usually the barrier is just not having millions in the bank to sit on.. Like Team Cherry devving Silksong. This is why I wish I was rich, lol. Don't we all? Alas, I am not, so I merely give many of my two cents. Ahh, life.
"Managing everyone's expectations can be hard (we've lost sleep over it at times), and we're always trying to reduce the stress load on ourselves, which is why we aren't very vocal about our plans/promises."
Ya gotta sleep to live the dream!
Yeah, in general keep a good balance. Don't promise too much, have fun creating, and deliver a good game. Be like Team Cherry, lol

"Things will keep changing and there's no reason to keep you all tangled in our scrambling. At the end of the day, developing Paper Lily needs to be fun, so that we can deliver those positive feelings to you all through the experience!
We'll do our best though, as usual!"
yippee! Yes! It needs to be fun! With just a tasteful helping of depression! Yes, positive feelings such as pitying Miss Knives and surprising the demon!
"Here's a few details about Rich Flavors:
The genre is comedy/mystery with some light horror/gore elements."
Food? Gore? Horror? Mystery?
"Perfectly portioned by a dagger serving the finest leftover dessert"?
"Since Paper Lily is still some ways away, it's become necessary for us to consider some financial milestones to keep the dream alive, though we try not to dwell on this."
hooray for capitalism, yippee for practicality
"So... we'll see what the future holds. Right now we're nervous and excited, which is a great combination for making cool things happen."
Nervousness and Excitement, both are anticipating something important.
"Thanks for reading! Even if you're only here for Paper Lily, we still hope to be able to surprise you with something different every now and then."
I'm-a-here-a for-a fun-ah!
"For any other questions, bug reports, etc, you can email us at leef6010@gmail.com. (We've been doing a really poor job at replying in decent time lately, apologies.)"
Eh, don't sweat it! I think the responsiveness is good! If the same questions pop up often, maybe consider a different method? A forum? A FAQ? Set aside a particular time to reply to them?
Oh, no, I've run out of text to respond to! What a travesty!
Take everything I say with a mountain of salt, and an ocean of water to dilute it in! In the end, I just loved the games, I'm looking forward to Rich Flavors~
Good morning, afternoon, evening or night!
Have fun, everyone!
❤️
The moon is made of cheese, of course, and the moon is naught but a mirror for the sun. Thus, the sun must taste like milk!
The sun must not have been that hot? The fridge must not have been that cold! The spider which takes refuge within will surely freeze before the contract ends, otherwise.
Rune still wants more runes! (@q@)
Spoilers! All Endings Guide! Also A Bunch Of Extra Stuff! :D
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Background Info:
Sumire is Miss Himemiya.
October 31st is the last day in-game, when Juriel's regular reports conclude and Miss Himemiya's rent payment deadline.
On October 31st, it will show possible options for who to talk to depending on the player's actions through the month.
For convenience, A 'Happy Ending' for a character will mean exchanging all dialogue with Maximum Affection, then talking to them on October 31st, and 'Sad Ending' will mean that all dialogue has been exchanged, but the dialogue choices weren't good enough to obtain Max Affection.
Endings Guide:
1. "Fuck around and find out" - be very whiny and rude to the landlady, Sumire, in the intro scene, and get kicked out immediately before the game even truly starts.
2. "On the edge" - Max out Stress.
3. "Bloodbath" - Max out Thirst.
4. "First Time" - Max out Thirst, but with Max Affection with Sumire.
5. "A wonderful future" - Have less than 80,000 yen on October 31st, but with Max Affection with Sumire.
6. "Another door opens" - Have less than 100,000 yen on October 31st, but with Max Affection with Juriel.
7. "Worst. Halloween. Ever." - Have less than 100,000 yen on October 31st.
8. "Nothing lasts forever" - Have greater than or equal to 100,000 yen on October 31st, and decide to spend the night alone.
9. "Your biggest fan" - Juriel Happy Ending
10. "Thinking of you" - Juirel Sad Ending
11. "Magical Mayu" - Wakaba Happy Ending
12. "From the sidelines" - Wakaba Sad Ending
13. "Maid to serve" - Sumire Happy Ending
14. "Odds and ends" - Sumire Sad Ending
15. "Girlfriend/Chew toy" - Fubuki Happy Ending
16. "TTYL" - Fubuki Sad Ending
17. "A date with (doctor) death" - Salomon Happy Ending
18. "Eat your heart out" - Salomon Bad Ending
Specification Notes:
Mayu must report to Juriel nightly until October 31st, which marks the end of the year-long regular reports. However, there is no way to fail or miss a check-in.
Miss Himemiya will naturally suggest Mayu to address her as Sumire after chatting a few times.
Wakaba is encountered via working; she's a client for Mayu's online shop; they're both fans of a "Magical Pumpkin" series. When Wakaba suggests chatting more, of course, reply affirmative to get her endings.
Fubuki is encountered by choosing "Mess around online" twice, chasing Juriel off the DMs by making her flustered with a yuri fanfic. Mayu thinks to DM the author of the fanfic. Of course, select in the affirmative to see Fubuki.
Dr. Salomon, or Akuru, is encountered by attempting to buy blood without sufficient yen. A purchase is 5000 yen, so Dr. Salomon can be encountered on day 17 (day 2) by buying blood on day 1, messing around online, then attempting to buy blood on day 2. Juriel brings up Dr. Salomon and will give Mayu their contact info if they so decide.
Extras:
Wakaba is a real magical girl. Ostensibly. They are called “Lovely Warriors”, though Wakaba is the only Magical Girl she’s known for the last 2 months. One of her special moves is Magical Hammer. She used it against a cockroach once. Understandable. She broke her bathtub.
Yunyun is Wakaba’s pet frog.
Meimei is Wakaba’s pet snake.
Spinel is a small magical fox and Wakaba’s Magical Girl Mascot, from the country of Merrimere. Apparently a girl. She gave Wakaba a pretty exploitative contract. Notably, Wakaba is supposedly not allowed to demand payment. So Wakaba’s fighting Shadows as an (permanent?) unpaid intern Magical Girl. Their species(?) is referred to as fairies. They don’t discriminate against Vampires; the only requirement is to be a girl with a pure heart, and thus Mayu qualifies to be a Magical Girl.
Juriel is the name she got after being adopted by the Church. She was found collapsed on the steps of the Church dirty, with an eye infection, and severely malnourished. She was taken in by Father Dvořák, and was unresponsive for a whole month. Whatever the case, Juriel would not even give a name, nor could the Church find any information about her, so it’s unclear if Juriel even had a past name. She’s assumed to be an orphan. Either way, her past before being taken in by the Church is left mysterious, likely by Juriel’s choice. Additionally, she dislikes needles, according to Dr. Salomon. Adopted at 8 years, at the Church for 10 years, and at 18 years old for the events of the game.
Sister Asreal is another Church Executioner, one of Juriel's senior co-workers. Supposedly uses guns to avoid getting dirty, and loves torturing vampires, according to Juriel. On the day Mayu was turned to a vampire, she missed the bullet, since Sister Asreal was not available to patrol with Juriel. She is also allergic to cats, according to Juriel.
Father Dvořák is the head of the local parish and was the one who made the call to adopt the mysteriously abandoned, sickly 8-year-old Juriel into the Church.
There are other vampires who live in the Church, confirmed by Juriel in Ending #6, “Another door opens”.
Dr. Salomon is a demon who was captured by the Church and now works for the Church. Notably, she works a day job as a regular surgeon at a hospital, and for the Church specifically, provides blood packs to sell to registered vampires, as well as biologically enhances the Church’s Executioners. She is the most twisted, or dangerous character of all to get close to, as she will send minions to kidnap Mayu in her Bad End, not caring about killing Sumire just to get to Mayu a tiny bit faster. She is also obligated to talk about dissecting corpses or torturing Mayu at least once every other conversation.
Mayu has only been a vampire for one year, and says her age is technically 21, the same as Fubuki. ‘Technically’ might mean that the day she was transformed, she was 21, but now that she’s been a vampire for a year and hasn’t aged, she’s existed for ~22 years, but will be forever 21. #nonspon. This means she’s actually younger than quite a lot of the characters... For now.
On ages..
Juriel is 18.
Mayu is forever 21.
Fubuki is 21.
Wakaba is also 21.
Sumire is ~30 years old, by her own statement.
Salomon is 200 years old, by her own statement in her Bad Ending. She says she has been alive “... for almost as long as Father Dvořák himself.” Almost puts her below Father Dvořák in terms of age, which also gives the 200+ estimate for Father Dvořák.
Father Dvořák is 200+ years old, and he’s been in control of the local branch of the Church for ‘over a century’ according to Dr. Salomon.
“To conclude, I’m G.A.Y., meaning Greatly Appreciating Yuri, I’m out, and for that reason I’m the devilish Aijou Mayu, everybody’s favorite underground idol!”
- Aijou Mayu, with Co-Author Ise Fubuki, probably, 2025.
https://vgperson.com/games/graygarden.htm
https://vgperson.com/games/wadanohara.htm
There ya go. Same source. I opened both on windows and they seemed to work for me. Have fun!
:3
Quite nice. The mystery potion mechanic is one I know from Brogue, but I think in this case, it's safer to just not use them and just eat biscuits.
My first run, I don't know why Neche got leg cuffed, blindfolded, and gagged. Does throwing certain potions cause bondage? After all, Neche wasn't captured by the Orcs, and I don't think there are mimics or traps.
Ah. I suppose I used some cursed items; unluckily, I used three in a row. I'd recommend adding some kind of effect that makes it clearer where the restraints come from, though! :)
I think it'd be cool if there were level milestones which have some special effect, such as level 20 rounding out Iris's skills, or level 50 unlocking some sort of powerful or fun ability that isn't particularly necessary for beating the game.
Welp. Thanks for your consideration~
I'll probably check back in for the update, have fun!
:3
Sounds troublesome... 😓
I totally support the paywall; it's a simple reward for a subscription, and the ones most invested in the project would naturally then be the ones to access and play the latest versions, giving the devs useful feedback.. And that's without even considering the finances of development.
I'm sure you guys have made backups and shored up defenses against leaks since then..
When a stranger is rude, try to take it to mind, just not the heart.
In the end, however much of a game developers choose to release for free is up to them.
Since I'm sort of a wanderer with no money, I'll just stop at paywalls; maybe check back in in the future if I think there's a chance there'd be more.. Or maybe when I have money, lol.
I'd say that this much is already more than enough to satisfy my 'craving for a game for free'.
I wonder if a longer demo correlates with more player investment and thus also support.. 🤔
Welp, I'm off to finish playing whatever's left of the demo!
;3
Just wanted to say, the demo crashes about every... 1 hour? Dunno why. Having fun so far! I wish I could play the bartending minigame more. I like money.
Spoilers below; just random thoughts I had.
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Note 1: Why can't Preiya stay at the inn for the night? Tilda is still awake, the door's unlocked, and Preiya took a shift at the bar, too; should probably be good enough to stay the night there. Welp, guess the benches are it. ... I got an achievement for it... Was I supposed to get someone in the Holy Union to 5 hearts before that point? Couldn't find any place to stay through the entire map...
Note 2: Honestly, I feel like this Demo is too long to be a Demo... It feels more like a 'free version', haha! I'm not complaining!
Note 3: Preiya keeps cursing using "The Nine Hells", I bet whatever contract he had was pretty long.. That habit had have come from somewhere!
Note 4: Bless this oracle, didn't think that finding out the past was going to be that easy! May have only been a small bit, but the gist of it would be that Preiya was a great wizard who felt wronged by the gods somehow, and with the help of other wizards and a powerful demon, he's sacrificed everything to get a chance at fighting the gods.. And that demon will wait till the very end to collect the rest of her dues. Plus the past Preiya probably at least killed a bunch of people, or something evil like that. Jeez. ... Preiya should've just been satisfied with the Oracle's good advice. He doesn't need to know his past... Well, he should've figured out the gist of it with all that information, but that's besides the point. It doesn't matter; he's already well on his way to fighting the gods because he'll get into the war with the false angels one way or another.
Note 5: Marcus just needs to cut out the makeup, beef up a bit, and be more straightforward; that's pretty much it... He's definitely strong enough for Helen..
Note 6: I got my wish! I can do more bartending! Wahoo!
Note 7: I dunno if it's intentional, but on the screens of the bartending minigame's finished drinks, where it shows the result of mixing and a pop-up of the name of the drink, clicking with the mouse doesn't close the text box; only the spacebar or Enter closes it.
Note 8: A way to reset addiction to Bertha and Alice would be nice... Perhaps just going to sleep? Currently it seems there's no safe way to 'harvest' the 'special milk'.. The Alchemist may lack a steady supply.. Except in one of the Endings.
Note 9: Hah! As an old Level 50 Lightborn wizard, he's definitely experienced getting dropped from the sky by a harpy before.. Even before his fall of amnesia!
Note 10: This Fairy is awfully confident in eating Preiya... Do Fairies universally have some sort of size-reduction spell they can use to eat much larger animals?
Note 11: Preiya is really bad at Simon Says... But... Er... These Fairies are no joke. Freaking shapeshifting vore-aspect reality benders..
Note 12: Anna is relatively chill for someone who remembers the past Preiya.
Note 13: For the hiding/escape from the camp part, it's really easy to exploit the AI: Hide in a bush, wait till they're near; let them see and aggro, then hide in the bush again; they will run back and forth in the area aggroed, but when Preiya leaves, they will return to normal speed and lose aggro. This means Preiya can purposely let the false angels see him, hide in a bush, then leave as soon as they run past the bush. I remember... Ah, Drain Mansion made their hiding spots such that if the player character was seen by an enemy before hiding, the enemy would still catch the player, since they saw the player hiding in a certain spot. There are also scripted hiding portions... Food for thought.
Note 14: Preiya is crazy... Accepting a mission to go straight back into the enemy camp and stay there just for a house... Eh. He has the player's save files to rely on; it's free real estate. The housing market's crazy, maybe he's got a point..
Note 15: Is there a route back to the false angel camp? Didn't see one; I ended up at the fairy's town.
Note 16: Anna was formerly human? Huh. She was the only one to consider body modifications? Interesting.. I suppose it wasn't considered as much due to the supposed reason for the wars in the first place being based on races.
Note 17: Did Anna just not care that Preiya escaped for a whole day? I suppose that was the time period she gave, but still, she didn't even mention it.
Note 18: Anna wants to become a god? Ehh...
Note 19: I wish the berries and apples would regrow after each day...
Note 20: Athena is so nice.. Worrying about Preiya, explaining the amulet's function, explaining why she doesn't advise just unlocking the amulet and hopping right into another lion's den..
Note 21: I retract that statement.. Partially. I thought there'd be an actual minigame; so I could just beat Athena with enough retries.. But eh, whatever, to the Fairies I go!
Note 22: Pupu is level 99? Jeez.. And just a level 50 was enough to put up a good fight against the beast gods already... But anyways, I wanna feed Pupu! Please!!!! She's the perfect sponsor deity; just feed her money!
Note 23: The Fairy Queen is pretty based. Throw the keys inside, and close off heaven's gates.. That'd be nice. ...But what if one needs the keys to lock the gates? Heh.
Note 24: It's a little late to be asking this, but... Since all the characters constantly eat other people like it's a daily occurrence, how.. Do they keep their population up?
Note 25: Hm, I suppose just feeding Pupu a whole bunch of just any coins won't do.. It should contain some 'meaning' as offerings from her one, singular believer, though.. And Preiya could play cards to get coins used in a 'ritual' as Pupu described.
Note 26: I keep saying Preiya because I don't know if this player character even has a name... I mean, the default is 'Prey", so I tried to turn it into a proper name, and bam, Preiya. I suppose a bonus is that it sounds like 'Player'. So I just kept using it.
Note 27: Pupu nomming everyone's heads is so cute~

wahoo!
:3

A good, simple game.
I would've suggested adding some mirrors or extra symmetrical imagery or something like that before the "Everything - gnihtyrevE" puzzle to really hammer in the idea of what the player is meant to think about.
It's also kinda sad that after all that, the boy didn't escape..
Well, the game's already released, so, eh.
I had fun!
:)
Ah, I see. I may have chosen 4B if I turned up my sound, but it was nighttime for me so I had sound pretty low.
Still, I feel like this ghost wasn't exactly mischievous. I didn't feel any sense of a playful nature in it. Well, guess that's an instinct issue.
Hm... Welp, I guess I'll choose 4B if the ghost reappears. I wonder if John Chapters could just beat the ghost up into mush using Ghost Hands. It seems perfectly capable of interacting with the ghost 'physically', and restraining it easily.
The ghost hunt was really fun! One thing, though: The flashlight effect is made by attaching a darkening box to the cursor, yes? Well... If the cursor goes too far up or down, the box shows, and a bit of the bright environment shows.
I wish he'd use Ghosthands more liberally, though. I thought he said he could control up to 8 no problem? Still, he only used one against the ghost..
Well, I chose 4C; Illusions, but not strong, and not screaming, but not mischievous..
It can't be just a 3 because the player character and Sasha were tricked by an illusion making them split up, but type 5 seems much too strong to have stopped due to the duo regrouping, and be defeated with just one Ghosthand and Purging Torch strike.
It can't be Category A passive, and it didn't show signs of being mischievous. It screamed, but not at all times, and not on approach to building. Thus, A,B, and D are ruled out, leaving C.
So, 4C Ghost. Hope I'm right.
...I want more ghost hunting.
Try this:
https://apple.stackexchange.com/questions/408752/the-message-you-do-not-have-per...
Basically, using Terminal, use these two commands on the application:
sudo chmod -R 755 /path/to/app
sudo xattr -dr com.apple.quarantine /path/to/app
If it doesn't open afterwards, try putting it in the applications folder, and changing permissions to read and write... If that doesn't solve it, idk lol.






