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Blob Guy

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A member registered Sep 16, 2024 · View creator page →

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If you liked our game, consider giving us a rating!
https://itch.io/jam/gmtk-jam-2026/rate/4807736

I gave this a perfect rating. While I maybe would have like more stakes in the gameplay and a way to inspect the past winning raindrops, this game created an amazing vibe and told a beautiful story. Sitting in the car betting on water droplets really sets a nice "long" atmosphere. The art is amazing. The music is great. The gameplay is unique and captivating.

:0      Well I think it's a very nice game!

I don't think there's an end... But I survived 5 night cycles!

A cool vibe with some awesome music! The title track is especially a bop. You created a really tense atmosphere and strange world to explore that I never found the end of! It's quite difficult and little clunky, but I enjoyed it. Please excuse me, I am going to try to find the end of the map now.

Unfortunately I couldn't figure out how to beat this one, but it was super cool! I love the art style and the theme; it creates a great atmosphere. I wish the shadows were more precise visually, but it's quite a fun game. Who knew I'd lose so many pairs of swim trunks!

I am struggling; Level 4 is impossible! I've picked up everything, but I'm still missing two beach balls and a snorkel mask!

A surprisingly fun puzzle game! The graphics and characters are cute, and I genuinely had to problem solve to figure out some of the levels!

I love the Stimulation Clicker -type concept, and the narrative comes across in a sweet way. The little developers are so cute, and the music is actually a bop. I would have loved to see the game in a more balanced and finished state, but the game itself is a testament to its themes.

Wow. I did not expect to play for so long after beating it! I found the gameplay a little clunky, and because I was spam-clicking when dialogue started, I missed out on some of the lore. That said, the environment that you were able to create was AMAZING, and the story from the dialogue was quite cool. Great graphics, and audio, okay addictive gameplay.

You can HOLD to buy rapidly??? I wish I knew that! I beat it spam clicking, haha!

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What a fun little game! I love the graphics style, and writing is pretty fun! I wish there was a little more though, because I think I was able to maintain my work-life balance endlessly. Awesome that there's music, and the oddness is very entertaining!

Wow. I nearly raged beating this game! The concept is fun and the special mechanics were quite engaging! I was frustrated a little bit, but I got better! And the synced music and animation was so satisfying, it really created a fun atmosphere!

Pretty fun to play. I left after Round 15. The graphics are fun, and the concept produces a cool, anxious feel! That poor lil' frog!

Yeah, they have a YouTube: https://www.youtube.com/@DanceinAbyss. They're pretty cool!

YAAAAAAAAY! Glad you liked it! I know, my friend hit the music out of the park!

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I hope y'all enjoy our game! See if you can get a score of all 11 smooches, and enjoy the amazing music!

The ball is moving DOWN for a COUNT DOWN. Get it?

The writing is very fun, I was very curious to keep exploring this maze. By the tease at the end, I hoped there was more! The NPCs kept the maze interesting, and seeing that the game's premise might be a further hoax of the maze is a cool cliff hanger.

Yeah! This should be a feature!

Loved the graphics! The game really captured a mysterious magical feel to me. Maybe I thought the encounters got a little annoying, but I really enjoyed finding chests with new items and exploring the strange world.

I enjoyed exploring the world. The progression of letting you find items to get to new places felt satisfying, and I liked the simplicity of the maze; it didn't feel overwhelming but I was surprised and excited by what might be in the next room. The variety of environments really pulled me in.

I couldn't quite figure out how to make the game work, is it multiplayer? The cover graphic looks super cool, and I am intrigued.

I tried and failed to wall jump to the next platform!

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Me when only Windows build :

    *cries*

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Impressive! Sick game! -and the classic game references are fun.

The button controls were confusing to me at first, I thought I could use WASD, arrow keys, OR mouse, but i found I could only use mouse to aim and move (and i think this is what was set, I just didn't understand all that).

Additionally, the text saying that you could use B/space to break wasn't obvious to me, I missed it and struggled to figure how to pass subsequent stages. In the meantime, I abused the use of corners to glitch outside the map and then go back in so I could pass a few stages, but I eventually realized that I could use breaks. ((I would refresh the game whenever I launched myself out of the map and couldn't get back in, so after a few refreshes and replaying the first few levels, i figured out the break mechanic))

The game is cool, but it is frustrating when I make a good precise launch, all to make a crappy move next, making it feel like my progress was just washed away... im mad cus im bad. Maybe i would describe some of the gameplay as feeling tedious.

The music was cool, but I don't think it loops, so I played most of the game in silence, which is a tad bit sad.

Also, DANG Hiro, the variety of mechanics is sick. Pac-man -style opposite side of screen -joining, enemies that follow you, laser guns!? Keys? There's so much in this short game, I'm really impressed. I was not expecting so many mechanics. (and shout-out for the web build!!)

I would have played more levels if there was more levels.

This is a known bug and should be fixed in the next version. Thank you for playing!

YOOOOOO cool game

This is the most beautiful pain overlay asset my eyes have ever been lucky enough to gaze upon. Totally wowed.

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I saw this really weird looking monster, and I think they wanted me to bring them food.... If only I payed more attention in culinary school...

Sorry in advance.

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I thought I had played video games before this. I was wrong. It was not until playing The Hunt (2025) that I began to appreciate games as a medium of interactive art. This revelation has opened up my mind and my heart, and the memory of The Hunt (2025) will live on in me, and I'm sure in many, many others. If you have a Mac or Windows system, PLEASE treat yourself to this magnificent work of art.

Wow. I enjoyed a lot more than I thought I would. The characters felt authentic, and the music was great! I'm still thinking about "transparents"...

The controls being on a separate window mildly annoyed me, but other than that, the game was fun. It took me a second to figure out that I had to click on the header text to select the difficulty.

I like the use of sound, and the zoomed-in POV really limits your peripheral and keeps you on your toes. It was also quite hard, but for a short game, I think that makes it last longer. I still haven't beat it, but then again, I've only tried on the hardest difficulty.

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 A lot of things felt unclear, and it took me overhearing other people to realize how the minimap worked. After I realized that, though, I was able to complete some work. But it was also unclear to me everything that needed to be done, and even after I did some of my tasks, I think my character still harmed themselves. I ate a lot of food though.

Aside from the gameplay difficulties and raccoon confusion, I did like some of the room art. I would like to see a more fleshed out version of the game, and to better be able to put myself in the character's shoes.

I did not really understand how to exit full screen, and I don't think I completed things in the intended way. Overall, I thought it was really fun, and think it has a lot of potential to make an interesting platformer. I found the controls a little clunky and some of puzzles pretty weird at first, but it was very cool to play. I'd like to see a more developed version! Also, the graphics are really nice, reminds me of Celeste.

Amazing art! I was confused when trying to open the game, and the balloon thing wasn't obvious to me, but other than that, it had a fun premise and a cool little world to explore.  Would definitely like to see things expanded on!