Thanks. I'll look into what Unity is using (probably SDL). Just thought it was odd that I couldn't actually SEE the data stream anywhere I'd normally look. I figured it had to be evdev, but nada.
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Same here. Would be nice to know what library the game is using to manage the joystick. Evdev? SDL?
Been thinking about this for a few days as I notice that when I set calibration via /dev/input/js0, the calibration and the mappings are not observed in FPVF.
Actually, on that note, why do I have to re-calibrate every time I run the game? Seems like it assumes I'm mode3 or something until I do calibration every time. Is there no saving calibration yet?
Oh, right, but .. I'm still not positive, but I think it's not switching to mode 4 properly, so I had to fool it during calibration. I sorta suspect this is purely a firmware issue that no one's noticed simply because no one flies mode 4.
Maybe someone else can chime in.