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BlindDeafMuteMonkey

14
Posts
A member registered Nov 02, 2021

Recent community posts

I am in need of assitance for a dire problem I have been encountering with this game.

You see, I 'm running the program on a windows 10 french system, which apparently forces the game to launch in french. But the thing is, that the text displayed is all messed up, whenever there are accents in a word such as é or è our à the text displays random characters instead of the accents. Which means that a word such as "Carte Précédente" becomes "Carte PrÄ©cÄ©dente".

I can not have a good play experience in such conditions.

To solve this issue, I see two ways :

1) Find a way to solve the accents problme, but I don't know how.

2) Launch the game in English, but I don't know how, there are no options to switch language whatsoever.

Could ANYBODY here PLEASE help me?

I appreciate the effort, but there seems to be  a strange pink artifact in the "output_4" picture in the nortern reaches of the land?



Hello Idraluna. Once again I want to share with you the many praises I would have about your work.

I also came here to ask you if you could kindly please make a version of the maps  featured in the base folder "Antarctica_maps" that doesn't have the hex numbers? Thnak you in advance.

Are there any other modules beside "The Isles of the Sea Kings" that are connected near "Nageshvarah"?

En moyenne, combien de temps çà prend pour un joueur pour arriver au "niveau max" (c'est à dire le niveau 1 de Blades) avec ces règles ? Que ce soit en nombre de séances ou en heures de jeu?

On average, how long does it take for players to max their character sheets? both in terms of session number and hours.

Same for me, also a version without the grid would be interesting.

Hello Idraluna. First of all I wanted you to know that your work is nothing short of amazing! It deserves many praises and I want to sincerely thank you for all of it.

That being said, I wanted to ask you if it would be possible to post a version of the remix and island maps without the icons? I would like to replace them with my own icons for a campaign project.

Another question, what is the scale of an hex on your map?

This product is nothing short of amazing because it's exactly what I've been looking for! What system would you recommend to play this with?

You did not include Tremere as base clan, but included Tzimisce and Lasombra? Why? I'm not sure I understand the goal of your game design decisions here?

There are two questions I would like to ask to you Claymore : 

- Which soundtrack do you think I should use to run your game?

- Which movie/video game/show do you think I should use as video sources to craft a video montage to serve as an opening for F.I.S.T?

I don't understand. Are the grey and white squares next to the systems supposed to be your mecha's lifepoint or a they purely aesthetic?

"CASE&SOUL is designed for one-shots and short to mid length campaigns"

What do you think is the optimal campaign length for Case & Soul? As for me I usually do campaigns lasting 10-15 sessions of 3 hours each.