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BlindBeetle

154
Posts
1
Topics
3
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16
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A member registered Aug 02, 2023 · View creator page →

Creator of

Recent community posts

Ty! In a future versıon of the game we plan on aiming the melee with the mouse wıth so many people struggling to adjust to it (with probable reason tbh :P ) so thanks for the feedback <3

Hope you have fun playing as the MacabreMonger, McMacabre. Current best time for finishing the game is 2:18! Think you can beat that?

( I'll be sure to check out your game when I get the chance <3 )

https://itch.io/jam/brackeys-14/rate/3849296

Hope you have fun playing as MacabreMonger, McMacabre! Current best time for finishing the game is 2:18. Would love to see you beat the fastest time on your stream :D

https://itch.io/jam/brackeys-14/rate/3849296

Hope you have fun playing as MacabreMonger, McMacabre. Current best time for finishing the game is 2:18! Think you can beat that?

https://itch.io/jam/brackeys-14/rate/3849296

I like the climbing concept, the cat sense also does go along with it nicely as well. But, the gameplay was a little bit dull, you can just sort of hold lmb and shift and you're good to go. Maybe a stamina bar or some obstacles would help ( like a previous commenter mentioned ). Great concept tho!

https://itch.io/jam/brackeys-14/rate/3849296

Best time to reach wave 5 is 2:18 currently :) Hope you can provide some points on where to improve on the game <3

(1 edit)

Try speedruning ours! The best time is 2:18 currently :D 

(Hope you can give some feedback as well <3 )

https://itch.io/jam/brackeys-14/rate/3849296


That was fun to watch as well, I personally liked to defeat the enemies of the first wave last second with the spell too! ( in playtesting ofc)

Totally get that <3 ( Our game has a few missing ideas as well :P )

Thanks for the feedback <3 ( They're supposed to be ghosts btw :P )

Hello! Would love it if you could provide some feedback on our game as well <3

https://itch.io/jam/brackeys-14/rate/3849296

Hope you have fun playing as the MacabreMonger McMacabre :D ( yes the name has a meaning, look up macabre <3 )


https://itch.io/jam/brackeys-14/rate/3849296

Will play your game as well when I get the chance!

The balatro type score system really suits the game! If it was developed on and made a full fledged game, I can see this in my steam library already :D. Great work!

I love these types of horror games! The eerie atmosphere and the fact that you have to direct your attention to somewhere else makes me feel way more scared than I need to be XD. Great work for only a weeks time!

(1 edit)

https://itch.io/jam/brackeys-14/rate/3849296

Would love to see you try to speedrun getting to the 5th wave :D ( I'm checking out your game right now btw <3 )

Thank you so much!! Means a lot with what you developed in a week also <3 ( amazing art!)

Ty for the feedback! At first the game was supposed to be keyboard only, but after deciding on the spell controls I thought the next best option for attavk would be on the mouse. Will definitively work on better controls next time. Glad you enjoyed it! 

The art looks amazing and the vibe is awesome! Left a rating and some feedback. Hope you can find the time to play our game and rate it as well :D

The concept is actually really good for this jams theme! I really liked the sfx for picking the numbers, and also really like the timer so that you feel pressured. Maybe a good feature to add would be with each payload the timer to select the numbers decreases and maybe even randomising the key for the numbers on the top-left each round! A lot of potential for a full fledged game, good job!

Rated <3

The cover art if fabulous! I really like the blur too it adds an interesting challenge to the game! Great work!

Rated + left some feedback <3

The animations are pretty nice. Although i had a lot of trouble clicking at the right time because of a delay in input (maybe im just bad lol). Cool game!

Yeah the music took a lot of time so I appreciate the kind words! (Fyi I made the mechanics and the music, a friend called ringo_blues mad ethe art the link to his acc is on the games page)

Your game is actually amazing, I had a ton of fun playing it! Hope it gets more updates in the future <3

Very engaging. One of the best interpratations of the jam theme so far imo. The attacks feel nice and the wheel system being customisable is an amazing addition! I would recommend adding a few more enemies, increasing their speed or AI level, reducing the players shoot cooldown to give a more fast paced experience. I also really adore the art for the game, the batter player looks cool! Amazing job, hope to see this game in the future again!

Left a rating and some feedback! Would love to see your first impression of our game :D

I love the vibe that the pixel art is giving off! A simple game but still engaging. Great work!

Thanks for the feedback! We added a mechanic where if you actually hit the enemy you bounce off them (kind of like hollow knight) but I will look into making that feature more responsive in the future, so thanks!

Means a lot since I spent WAY too much time with basic controls then I should have XD

Ty!

Honestly had a blast playing this. I would love if this game had further development, I would definitely be an active player! (My high score is 10,000 btw)

Sure, I'll check out your game when I find the time <3

Appreciate the feedback! The crosshair will be a problem we will patch in future development (maybe even a rework to the melee system), and the tutorial was, I admit, kind of a last minute thing for us. Thanks for playing tho <3

Hii, rated and left a comment. I always loved the weirdcore vibe! Hope you can find the time to rate our game as well :D

I personally love the liminal vibe in any content so for me it was really fun to play! Also I like the creativity of a liminal game in a jam theme almost based on more action like games. Great work!

Rated + left a comment, again, thanks for the feedback :D

At first I got kinda confused but after getting a hang of it, it was fun to play! The visuals are awesome as well (love the caterpillar sprite :D), great work!

Thank you for playing! The rng is supposed to be for the player to choose as an optional risk factor., but I get where you're coming from, feedback is appreciated <3

Rated + left some feedback for your game! Hope you can do the same for ours as well <3