Right now the Dungeon Master isn't intended to be beatable. That will change eventually, and the goal will eventually be to become powerful enough over the course of several runs to take him down, but I'm not yet satisfied with the progression system or his behavior.
A member registered Oct 15, 2017 · View creator page →
A game where you are a sine wave
A surrealist platformer roguelite
A plugin for RMMV that gives you more control over the amount of EXP the player receives at the end of a battle.
A mystery dungeon RPG where you get stronger every run - but so does the dungeon!
Control the mars rover and make discoveries!
A game about sneaking through houses and scaring sleeping children
A monster from the demon world scares unsuspecting children