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Blasin

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A member registered Aug 13, 2016 · View creator page →

Creator of

Recent community posts

the new demo is out now on Steam. Different from this one on itch. Plz check that out!

We have not set a price yet, but we can confirm that there will be no free periods for CATO in our marketing strategy. However, the demo is free and allows you to experience the first hour of the game.

The full paid version will be released this year, wishlist now!

More levels are in the making, and a new demo will be available next month. Wishlist Now!

Thank you for playing!

I'm glad you enjoyed CATO! We're currently working on the official version of CATO, and we'll be launching a Steam demo next month—stay tuned!

https://store.steampowered.com/app/1999520/CATO/

Since the content of the game will be quite different from the itch.io game jam version, you could consider it as CATO2. Haha!

Currently, the demo version does not require text for gameplay. However, the full version in the future will support multiple languages. 

The physics will be tweaked in the official release, and there will also be multiple language options available.

Glad you like it! Thank you for playing!

Nice video, Thank you for playing!

Very helpful!

Thank you for your kind words!

Thank you so much for loving our game!  We are currently working on the full version of the game, which will have more content to offer!

Regarding the bugs you mentioned. We have already addressed them in new versions. However, we have decided to keep the demo version on itch.io as it would require additional time and resources to switch it out. 

As for the engine change, we have decided not to switch at the moment. We are already halfway through the development of the full version.

Once again, thank you for enjoying our game! Feel free to follow us on Twitter at https://twitter.com/Cato_TeamWoll for updates and news!

Thank you for playing! I just lower the difficulty down a bit.

Thank you for trying it out! The experience with the pen tool was indeed one of the inspirations for the game!

Thank you for playing! You are right about more dynamic UI. We couldn’t make it since we only got 48 hours. But we might update the game in the future!

Thank you for playing! Good idea on slow motion!

Sorry about that, the gamejam version is not appropriate design for 4:3 aspect ratio. We will fix it in official version! Thank you for playing.

是的呢,现在只是 gamejam 版本,请期待我们的正式版!

Thank you for playing! This will be fix in official version.

这个日志暂时看不出啥错误啊抱歉,后面正式版注意一下。可以试试我们的 Android APK 版本。

可以详细描述你遇到的错误吗,可以的话麻烦发个截图

用右键菜单打开就可以了,可以看看苹果官方教程 https://support.apple.com/zh-cn/guide/mac-help/mchleab3a043/mac
祝你玩得开心!

应该会上 Google Play,不过要先等我们 Steam 版本做完,谢谢支持!

Thank you for your comments! I agree that the game need more depth for strategies. Not sure you if met bugs. You could try to drag/swipe on cube face to turn it. 

感谢试玩!确实没掌握好时间打磨机制,我自己都很快无聊了。

Thank you for playing! The cube is kind of random now. Need some more design.

Thank you! So glad that you enjoy my game! You are right about the random part. Need some more design.

I spend a whole day coding on the cube but still find bug in the end 😂, Thanks for playing!

写了一天的魔方骰子最后还是有 BUG 😂,感谢试玩!

谢谢大佬!

看了视频感觉视觉很棒,可惜我没 PC 😂

 The UX should be better polished. Thank you for playing!

Thank you for playing! Dont have enough time for balancing 😂

I really enjoy implementing this game. Thank you for playing!

求 mac 版

gameplay 确实还能细化,感谢游玩!

Thank you!

感谢游玩!请期待我们正式版哈哈

Feel free to mail me.