Just fixed a HUGE bug where party member destinations would get scrambled constantly after loading a game, making it unplayable.
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It's actually not working yet cause I have an autocorrect for maps over 100 just so old saves will be temporarily compatible. Players just have to save with this patch first, then the next patch I'll take that limit off.
Oh dude, it's fun as hell. Once you get the sentence parser working, you can like, make AI bots that respond to you and make you pass Turing Tests, etc. Also, interactive fiction (w/ text parsers) allow you to make weird little grammar problems, like "look AT window" vs. "look THROUGH window" or "look OUT window".
Text adventure = command window where it parses sentences into verb + preposition + indirect object + direct object. So that's what text adventures should be. Multiple choice text adventures are way too simple to be fun.
Thank you. I'm currently working a partial Spanish translation (HUD, etc.) with some help. Otherwise I'm not gonna change anything else. There's eventually gonna be some new user-made stories. Do you have an itch.io page for your project yet?