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A member registered Aug 24, 2020

Recent community posts

I do think I owe an apology though, because I definitely came off as more firm and aggressive than I should have. Sorry about that.

Cheers, mate.

Get off your high horse. Being an indie-dev or "dev" in general is not something that gives you accreditation or a higher standard of opinion than anyone else. I, for example, am a dev as well, but it's completely irrelevant to the points being made and doesn't need to be mentioned.

HH Richards has a Patreon, making ~$4k a month, which is on top of the income from these games. So, $72k USD net before taxes, which is a sizeable assuming this is their only sort of income. "Hard times" happens to everyone and that's why you budget and take responsibility for those yourself.

I had an issue when decompressing the .zip archive that a .js file was named incorrectly (garbled text).

To solve this issue, rename the file to "メッセージ効果音.js" and the game will run.

Certainly you're getting paid for your efforts via Patreon and with the sale of the games. You did set the price.

Don't sell an "in-development" game that suggests that there will be more days included in the initial purchase, arbitrarily decide that it's "done" then release a sequel, which is also incomplete because you're also focusing on three or four other projects.

It's dishonest and disappointing.