Gameplay becomes simple very fast. Could you do different difficult? Like Hard mode - CV become slower and depend on targets size, and even more slower as mush as ball size and still not digested enemies inside. And non-guard enemies alert status will work much longer at Hard mode, and they really search and bring guards at places where seen bunny at last time. I love current light speedrun style gameplay and hope it will remain as is, but also interesting to play different, more tactical version of same stages as an option.
BlackRoo
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A member registered Apr 26, 2020