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BlackKatXIII

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A member registered May 08, 2019 · View creator page →

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You're a wonderful storyteller, and I look forward to .44 and beyond with great anticipation. Keep up the wonderful work, I'll be sure to keep this firmly saved away in my 'Must Track' savelist. o7 Have a good day/night!

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Okay listen here you, how DARE you make a story and characters that get me so invested and attached to that when I reached the end of .43 and it said that there was no more I actively stood from my chair, palms flat on my desk, and screamed "NO!" as if someone had just committed a horrible crime! 

Being serious, holy CRAP am I enjoying this experience, iit's right next to Harem Hotel on my Top Five VNs now. You, good sir and/or madam, have earned yourself a fan. Keep up the good work, I look forward to seeing how things progress!

I gave it a try, but honestly, I don't get the combat. I have the knife, but it's way too slow. That is, the wind-up takes about a second, maybe two, and the recovery period between attacks is abysmally long. I also have no real feedback on when the damage frames are. Ultimately, it's just... Abysmally hard to time a swing for the first actual monster when it's jumping at me, and seemingly impossible to hit it when it's standing still between attacks, and it's unforgiving. I tried running away, too, the path forward is locked and I saw nothing in the areas I passed through that would help. So, while the idea is interesting, the combat is going to need some real polish. I'll keep an eye on the game, though.

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I'm not fully through, but I finished the main story that's in the demo (Or at least to where it stops me at 35%?) and chewed through a lot of the side stories.By and large, I like it! The looping mechanic is awesome, the characters are fun and pleasant to interact with, and as always the art is peak! I noticed a few minor grammar errors, but mostly likely because I'm a writer and bibliophile and notice those things. 10/10, I will be tracking, and if and when I have the money to spare, I'll definitely get the full release~

Edit: If I had one complaint, it would be that the Demo End trigger blocks me off from visiting the side room and interacting with the trio there. Minor gripe, all told.

Oh, exciting! I've seen this game's demo a few times over the last year, and it looked familiar, but I never looked to see why. Same dev as Orange and Paprika Trainers? Abso-friggen-lutely, I'll be giving this demo a try. I'll try and remember to make a meaningful comment after I've actually played, too.

I don't believe it. Having not put a penny toward the game thus far, if only because I don't have one to spare, I can't complain too much about the long cycle. It's still coming out faster than Star Citizen's story campaign, so I'm going to show some confidence in the creator.


Though I admit if another year goes by without 1.3 I may begin to doubt, myself. Oh, well.

I'm practically vibrating with excitement! And no, nothing ruined. Little disappointment, but if you're really dropping a nuke when you update I think the wait will feel quite worth it. Take care, and you'll probably hear from me again when the update hits! Best of luck!

So, I just read your last update, and realized I haven't actually checked for updates for this game in... Geez, a year and a half now. I was hoping to come back to a boat-load of content, which is my usual method for games of this nature; Notice something cool, catch up to production, then forget it exists for four to six months and hope I come back to lots of new stuff to enjoy. That there was nothing had me worried, and I'll admit, I'm still a bit worried. It's not the best of looks, no updates for two years.

With that having been said, my experience with the game that exists has been top-notch. I absolutely adore the characters, and when they get caught up in rough experiences it makes my heart ache for them in sympathy. They're portrayed extremely well, and their actions and interactions, for the most part, feel very realistic for their given personalities. For those reasons, I want to hold out and see what comes with 1.3. Recover well from that eye surgery, and do your best to drop the rest of chapter one soon! I'm so, so, SO very impatient to get back in with the girls.

Hardly in the minority when I say I adore this game so far. Had a lot of moments that made me smile, and the story so far is engaging. The downside is the relatively slow production rate, but if I'm not mistaken, the author is the only one working on it, and for a game of this size and polish, it's understandable that progress is slow. Keep it up, I'm looking forward to seeing the conclusion some day!

I feel like an idiot for having not realized she would be the one to talk to. Thanks!

So, I'm having issues, which is what prompted me to post, but it seems kind of selfish to just ask for help when I haven't actually spoken about the game itself. So... I played the ever-merciful heck out of the original game, primarily just grinding stats so that when I actually started pursuing the story my stats wouldn't hold me back from any options. My favorite story-line from the original was actually Cassie, which is where I'm having trouble here.

I can't seem to figure out who to talk to in order to save Cassie from the Don. I got as far as being kicked out after refusing the credits (I used the character creation to essentially rebuild my character from the original, who in no way needed the money after all the grinding) but I can't seem to find who to speak to. I initially thought 'Arlene,' but her conversation didn't change and there's no new options. I tried sleeping, in case it was time-based, but no dice. I've spoken to literally everyone in the city and slums, and just can't seem to find any help.

I appreciate the sentiment, but in all, I think you will continue to make a game I can adore if you just focus on continuing to make the game you like. I'll be keeping my eye open, so keep it up~ 

I have to admit, I was was incredibly disappointed to reach the 'That's the end of the story content for this build' screen. I've played a few games of this style from Itch, but only a couple have gotten me hooked hard enough that I feel legitimately disappointed when I hit the end. The writing has been great so far, and while there have been a few points where I would have used different grammar, I can't say I really saw any spelling errors, so good work there, too! All-in-all, a fun, funny, and intriguing game. Definitely watching for more of this, and impatiently, too! Keep it up!

Do I have to delete anything in particular before starting the new game on PC? And it's alright, I had just updated so I only put as much time into it as it took to actually rush to that bug. Hope you can figure out what's triggering it, though.

0.4.1F, sorry, I thought I'd added that.

I'm having a slight issue with the game, actually. Every time I try to use Ginny's diary to unlock it, it encounters an error, and shunts me to the 'I have no idea how to read this' dialog. I've tried completely deleting and reinstalling the game, to no effect. Is there a work-around, or can I simply not continue/finish this path?


For the record, this is what it pops up.


While running game code:
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "game/scripts/plot/act_1/chapter_4/ginny_dialogues.rpy", line 43, in execute
  File "game/scripts/plot/act_1/chapter_4/ginny_dialogues.rpy", line 43, in execute
  File "game/scripts/plot/act_1/chapter_4/ginny_dialogues.rpy", line 73, in execute
  File "game/scripts/plot/act_1/chapter_4/ginny_dialogues.rpy", line 75, in execute
  File "game/scripts/plot/act_1/chapter_4/ginny_dialogues.rpy", line 77, in execute
  File "game/scripts/plot/act_1/chapter_4/assistent.rpy", line 351, in encrypt_text
KeyError: u'english'