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Blackhawk312

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A member registered Aug 23, 2021 · View creator page →

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Nice to see that you managed to win :)

I agree, the keybindings are not really intuitive, but since the game is originally made for a retro console, that’s the keybinds defined by the engine. 

The grid spaces at the bottom left do have an effect. Each cannon can shoot up to one tile to the left or right. You should be able to see a small animation when it’s firing.

I used this engine: https://github.com/32blit/32blit-sdk

It was originally built for a retro handheld but also supports the Raspberry Pi Pico and PC/Mac/Linux.

If you only want support for PC/Mac/Linux it might not be the best solution. For the Pi Pico it is ideal.

Since the engine only supports 8x8 pixel tiles, but my game uses 16x16 pixels, I had to write some engine code by myself based on the original engine. 
If it helps you in any way, the code of this game can be found here: https://github.com/Blackhawk-TA/GateKeeper

The engine related stuff is on the „src/engine“ directory. The map rendering is heavily modified due to compression.

This is another, simpler game using the same engine without any modifications: https://github.com/Blackhawk-TA/TowerDefense

I hope you find the best engine for you and have fun while coding!

Thanks for the feedback!
If you already have the gate part, you have to stand directly below the stargate and open the inventory by navigating to "Items" in your menu. There you can select the gate part and the stargate can be repaired. You can open the menu  by pressing "Y" on console and "V" on PC.

Hi, thanks for letting me know!
For me the key controls work in the browser. Are you sure, the window was in focus and you used the correct keys (W,A,S,D and C,V)?
Did you have problems with all keys or only a few?

The NPCs drop a few hints on where to find the first dungeon. Try talking to the purple one at the south-east of the map.

I guess spiders need some love too :)

Looks good! Is it under the creative commons license?