Yeah, it would be better if the nerve stat were more defined because it can be easily misunderstood leading to terrible decisions and seeing how long the game can be it is quite the hassle having to star anew because of it
I'm confused about how the nerve stat works. The lower the stat means the more insecure they feel with their surroundings? Like, e.g. When they need to make a decision about going outside to scrounge for resources, the lower nerve is the less likely they are to actually go out, right?