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blackcircuitgames

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A member registered Feb 18, 2026 · View creator page →

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Really great artwork! It's also a pretty good idea to show the action buttons in-game. I had a lot of fun playing your game!

I really love that you show the player when a second interaction does something. In almost every other game, I miss this feature because you never know if you're wasting your time trying! Really great game, I had a great time playing it. Keep going!

Nice Advance Wars vibes! It's just missing indicators for movement range and fire range. Great work so far!

Funny, there's another game like this in this jam (I can't remember the name of it). I like the idea of collecting gold dust to recover your HP. At first, I thought it was a bug that you could hit connected blobs with one shot, but then I read it was meant for bonus points :D Great work, I had fun playing it!

After the first run, I got 0 points even though I was always on the right spot with the champ. I realized I had to do something more than just be on time in the right lane... You should explain that as well, rather than just telling players to hit W and S :D
But great work, I enjoyed it on my second run!

The timing of when the collision boxes disappear is a little bit weird. Strange idea to digging up old graves for gold :D But you hit the atmospheric good!

I like the art style! The people walk just a little bit too slow, and it wasn't clear sometimes whether I had to press, hold, or tap the keys in a sequence or at the same time. Brilliant idea to interpret the theme as old memories!

Like the previous poster, I love Minesweeper, but I also struggled to understand what was going on. Even why I can press twice on the same field? I'm really confused :D

I really struggled at the start to move forward, but after a few tries, I got it! It's a lot of fun, awesome idea!

That's a nice idea and I also love that dance animation :)

Thank you so much!

Yes, unfortunately, there just wasn't enough time left for proper balancing tests. Also, because it's my first jam, I got the scope wrong; it takes too long to progress, and including a multi-slot save game system was complete overkill! :D (That would make more sense for a full game, like when two people want to play on the same PC more than just once).

I will definitely take this experience with me into my next jams! :)

Thank you for your feedback!

You are right, at the start it can be frustrating and expensive. However, once you get used to the steering, learn how fast you should go, and place your pings better, you will need fewer repairs. Free power-ups (like free repairs) also spawn around the map. On top of that, you will find larger treasures later on.
My intention was to force players to drive more safely at the beginning to practice their navigation skills. Later in the game, spending 1 gold for a full repair won't hurt anymore, even when you upgrade your max HP.

For the jam, it would have been a better idea to deactivate this mechanic, you are right! I will definitely take this experience with me for future projects :)

Thanks for your feedback! You are right, since it's my first jam, I made the mistake of making the game take too long to progress (the idea was about 60 minutes).

I added the O₂ mechanic to give you a little bit of stress, but you can upgrade the capacity. It's also intentional that you have to return; it's a bit of brain training, like a memory game! ;)

But a minimap is a great idea for a buyable upgrade! As the cave scales up over time, it might lose some of the fun if it gets too big to remember. It would also discourage players from exploring deeper, so a map would definitely help...

Holy shit, what great art! And that color palette... I had to check it every 5 minutes because I couldn't believe the depth you created with just 4 colors! Impressive what you guys managed to create in such a short time. One of the top games in this jam!

What can I say? Great art, awesome music and SFX, an impressive story - really good job! Only this 3D spin would blast the Gameboy away :D

I love the color palette and the art design! Just add some music and SFX to the game, and it could become something really great!

Had a lot of fun playing it! Such a great idea with the wave, but it's hard to focus on where you want to go while keeping an eye on the meter in the bottom right. A visual indicator underneath or around the player would be awesome!

These transitions are awesome! Also, the art design harmonizes so well with the music. Really good job on this!

Such a great game! I love the loop and the final fight. However, you should add wall collisions for the gold, because sometimes it dropped into the walls and I couldn't reach it anymore.

I love the art design. Solid work on this game! It's a shame that you weren't able to get the music/sfx ready on time, but you should definitely work on it after the jam!

That's a great idea! Had a lot of fun playing it. I think some relaxing background music would fit very well, it could switch if you are close to losing. Keep going!

I love the art design. You captured the Japanese atmosphere very well. Had a lot of fun playing it, keep going!

Solid game, I had a lot of fun playing it. You should reset the gold coins if you die, so it's not possible to just chill while collect them all, and then do the speedrun ;)

The start is slow and a little frustrating, but after a few upgrades, it speeds up insanely. Good job, it just needs some balancing tweaks!

Great SFX and music! I also love the art design, but after I took the balloon to the dragon and got a double jump, I didn't know where to go next?

So good! I had a lot of fun playing it. It's really challenging in some spots, it took me a long time until I got to the third flower (after the first spider). Keep going!

Amazing work in such a short time! Great art design and story. I had a lot of fun playing it, keep going!

I'm pretty sure a Game Boy would be blown away, but nice idea and great visual adaptation to make it look like a pixel-art game!

Great art and dialogues. The music gets a little annoying after a few minutes. Overall, great job!

Amazing art design! I love how you also shade the font, it creates such a brilliant atmosphere! I expected something different after reading the game title, but it's also really fun to play!

Hello sonar-brother! :D I like the atmosphere you create with your amazing SFX and music. Also, the lighting is pretty cool. It has a lot of potential, keep going!

Thank you so much !

Thank you! Depending on how well this concept is rated, maybe I will go deeper into it after the jam!

Thank you! :) It's a loop of pinging first and trying to drive as long as you think it's clear while you ping the next area. Mostly, you get used to it after a few minutes. :D

Holy shit, you did this all on your own? Great job! I really had a lot of fun with it. Keep going!

Wow, amazing work! I also just struggled a little bit with where to find the gold. I really like the mechanic where you can freeze and just concentrate on your aiming! Keep going!

I'm glad that you like the mechanic and my little sunset! I tried to create a "safe and relaxing" area :D

It's amazing that you made this all by yourself, good work! Love the art design, it is so good! Keep going!

I love the music and the art design. The warlock reminds me of that guy from Final Fantasy 9. Keep going!

Good concept! I like the music. The digging animation looks a little bit suggestive to me :D The font size is too small; you can't read it on a 160x144 resolution. Keep going!