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Black Cat Studio

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A member registered Jul 11, 2022 · View creator page →

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I really liked it a lot! The art style is excellent, the sound effects are on point, and the music is good. The menu is beautiful! Overall, everything is executed wonderfully. The only issue (which might be just on my end) is that aiming gets locked in the direction of the mouse pointer. It would be great if you could implement an accessibility option to switch between mouse-direction aiming and aiming based on the sprite's orientation. But overall, I really enjoyed what I played. I’ll definitely keep an eye on this project—it's very interesting. Wishing you lots of success!

Thank you very much for your feedback.

I’m eager for the voting period to end so I can upload the new build of the game.

You can check out part of the progress from these links.

https://youtu.be/lIquxsIX7VA?si=zJP_W392ykr_crcO

muchísimas gracias por el feedback. Voy a ser totalmente sincero ( no quiero que se tome como excusa ) empecé el desarrollo literalmente 10 días antes del término de la jam. Por cuestiones personales casi no pude dedicarle mucho tiempo. Y los días en los que pude dedicarle tiempo, iba sin dormir al trabajo por quedarme horas sentado haciendo pixelart mejorando las animaciones etc. En cuanto apartado visual traté de dejarlo lo mejor que pude. En cuanto a programación. Notarás que el core del proyecto es muy sólido, puedes configurar totalmente el juego, las teclas la resolución el volumen activar y desactivar vsync y cuando vuelvas a abrir el juego se guardan todas las configuraciones, entre el apartado visual y el núcleo del juego fue lo que más tiempo me llevó y cuando por fin decidí empezar el juego propiamente dicho ya estaba sobre la fecha límite. Siendo un solo dev, hacer el arte, pensar mecánicas, pulir las mecánicas y todo lo que conlleva un juego como un metroidvania, simplemente me exploto la cabeza, me rendí baje los brazos y simplemente ahí lo dejé... obviamente voy a continuarlo. Hay más escenarios a los que no se pueden acceder, por alguna razón en una de las habitaciones con plataformas móviles el juego crasheo y no eh descubierto porque... 

Gracias por tomarte tu tiempo para jugarlo y lo más importante para dejar tu comentario! 

Thank you very much for your comments and feedback. We will take into account each of your comments in future projects! :D

Thanks for commenting and taking the time to play it. If diagonal shooting was going to be implemented, due to lack of time we were not able to complete the game.

After the stone boss there is no more content, unfortunately we were not able to finish and solve all the bugs. Thanks for your comment and taking the time to play it.

Excellent work, art, design, mechanics, sound, atmosphere. The level design and guiding the player seemed exquisite to me. 10/10

I really appreciate you taking the time to finish the game. Unfortunately we did not manage to complete the game, that is why the sprite of the powers ups is not coherent with the rest of the game and there is no type of signage. We are missing many aspects of the game, the configuration, the item and weapon menus, adjusting the pause system, etc... due to time issues we have not been able to continue the game, but of course we want to finish it on both Android and PC (for now)

Unfortunately we didn't have enough time to finish many of the features of the game, so we had to finish it as best we could :/

Thank you very much for your comment, there really was no time to finish the game... I think we tried a lot in a short time. so last week we tried to polish the basics and fix bugs...

sorry, F6

thanks for commenting, I will take into account all the comments for the next update. about the checkpoints, it seemed to me that when you die your health is restored, but it was the one who did not test. The platform thing was the biggest criticism, after publishing it I realized that that section of the map is frustrating. the music was made by me, with the help of a friend, we tried to give it a cave atmosphere.

Thank you very much for commenting, I've really been busy and I didn't have time to develop the story, after the purple magician "supposedly you are the father of the protagonist" but for personal reasons I didn't have time to finish developing that part of the story that I didn't finish, then of the jam I will update and add the content that I am missing.

Thank you very much, it's my first serious game. try to create a language, whenever there is grass there are thorns, I think it is very hidden, I will update the game.

hello! I'm glad you like it, I'm going to keep expanding the story of the game and improving the mechanics. all in due time

lo acabo de jugar en android y me encanto! te felicito! me gustaria hacerte unas preguntas sobre desarrollo ya que soy nuevo y estoy aprendiendo a programar en GMS y estoy desarrollando un metroidvania!

estoy interesado pablo, puedes crear efectos de sonido, estilo espadas, golpes etc?

English is not my native language and the google translator does not help much hehe

As a beginner that I am. I recommend game maker, but the free version is very limited when it comes to exporting your game. Godot is open source and there are no restrictions, but I don't know if it's a good idea for a beginner. the ideal is that you look for information about the engines and choose the one that suits you best

the idea is to start a new game with original pixel art


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hello! does anyone want to team up? I'm new to programming, but I have a game made.