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bl0p_bop

45
Posts
1
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A member registered 36 days ago · View creator page →

Creator of

Recent community posts

This game is interesting but I don't understand why you can't go back to previous cells or shops, it would help prepare for the boss, especially such a difficult one

A cute and serious game, I like it, but I couldn't get through the money level  and accidentally jumped when I went to the level selection and got thrown into the level so I had to replay it second time

Also secret meaw was cool 😎

Love this game it was very fun to play but I found out that background art is not inf so maybe fix it

Thank you, although I didn't manage to do everything I planned, so I tried to create the main idea.

Thanks for playing 

Hope you like the idea - https://bl0p-bop.itch.io/office-routine

Hope you like the idea - https://bl0p-bop.itch.io/office-routine

Not a very polished game but I hope you like the idea - https://bl0p-bop.itch.io/office-routine

Not a very polished game but I hope you like the idea - https://bl0p-bop.itch.io/office-routine

Not a very polished game but I hope you like the idea - https://bl0p-bop.itch.io/office-routine

Not a very polished game but I hope you like the idea - https://bl0p-bop.itch.io/office-routine

Not a very polished game but I hope you like the idea - https://bl0p-bop.itch.io/office-routine

Not a very polished game but I hope you like the idea - https://bl0p-bop.itch.io/office-routine

Thank you! Appreciate it

This game is just perfect 25 / 25 stars without even thinking, the idea is somewhat similar to what I was trying to do but this game is so incredibly well made

Very cool game but I think something like timer will encourage players to accelerate more often 

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Very cool physics game but a few details like showing points, ship speed or elapsed time would give the player a visible result and also limit the map with some marks so that it would be visible where not to fly, for example steroid belt whoud be good

Yeah something like that but you also need to balance it because if there are not enough words the game becomes too easy, and if there are too many the game will be too long again. I haven't played many games of this type so I don't know how to organize it properly

I really like the idea, art and sounds of this game, but due to the collisions, the behavior of the monsters and the refrigerator next to the machine (for some reason it opens instead of the machine) I couldn't fully enjoy the game.

Thank that helps but the timeng is tight 

I tried but no matter what I do the arrow only turns counterclockwise and because of that I can't go any further

Some kind of banner blocks the toilet and the coffee machine so I can't see them and can't click on them and the settings menu is a bit weird it has two exit buttons and you can't mute the sound only make it louder.

Overall an interesting idea would be nice to see a polished version

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I would appreciate a more detailed guide, because I managed to get the ball flying, but I don't understand what to do next.

How do I remove the monster? I coundnt progress any further 

Thank you!

I love this and the game is polished and fully corresponds to the theme of the jam

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Thanks for such a detailed review , I know the game isn't perfect so your comment would be really helpful. This is my first playable project so I tried to focus on creating the main idea, but if enough people like this I will make a finished game where I will fix most of the problems and add more content without jam limits

I couldn't play normally in the browser because after 5 minutes of playing the game it fully froze

Fun game, but when there are too many kids, the fps drops instantly and they stop running after you.

A polished game with a cool concept, I like it but the fan is a bit too fast for me so it's hard to control and I miss the fullscreen mode

Cute little game, I will wait for more levels

I had some minor issues with gravity when the world and character rotate in the tutorial levels but it wasn't critical and I think it would be cool if the controls rotated with the character so if you on a wall then W is not a jump but a walk up

Thanks for the comment! I'm glad people like my concept because I thought it was a bit too simple. Besides the minigames I wanted to add more gameplay but I didn't have enough personal time so I left them alone

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Thanks for the comment, yeah the letter game is a bit boring and repetitive, I tried to make it as playable as possible but I guess the idea itself is not the best

Еhis game is completely unserious and I LOVE IT, the art style and audio are just incredible, I can't find a single flaw

Сool concept would be happy to see the finished game and I found that if you move the mouse up and down instead of rotating it is much easier to control so maybe update the tutorial

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I love it. It's a really cool game both in terms of design and gameplay but there are a few problems, for example you can only use one weapon throughout the game just by moving it back and forth and when you get to the shinestick you can just dont spin the wheel at all because the slimes are destroyed as they fall. It was also cool to upgrade the slimes themselves, for example their number or increasing their life in exchange for more money

I'm confused. I'm trying to figure out how to play this but I can't so I press everything that's pressable and it seems to work.

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Very cool game with cool mechanics and paint like style I love it but I would prefer mouse control over keyboard in games like this and the transitions between turns are a bit slow

Very simple game but that doesn't stop it from being fun

I'm addicted to these types of games. Love it