I had a good time with this! The writing had a fun balance of macabre and sitcom/saturday morning cartoon energy that i liked. It was worthwhile to explore the whole space to get a feel for what was going on and gathering clues, i didn't feel a need to get a perfect result on my first playthrough but i was able to gather enough info and take notes to get an ending i was happy with on a subsequent attempt. I like the clever use of graphical elements in some of the puzzles. One puzzle in particular felt like a nice tricky eureka moment of putting several bits of info together which might be the highlight of the game for me. Overall a cool use of twine/harlowe to tell a fun and grimly comic story.
bjorknfork
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Spent a lovely few hours getting to know Verdant Island and its residents. Spent much of it helping a local cute farmer try to track down his missing animals, but the endeavor brought us to some lovely sights, snowy mountains, lush forests, sailing through rivers, and more...felt like I came to know the place like it were my own home in just a short while. Would love to come back again and visit some time. Alas, the mainland calls....but we had a good time of it while it lasted, didn't we?
i somehow stumbled my way through the unforgiving timed hit mechanics and parsimonious resource management only to be walled by a locked door requiring a code from the manual, which has never been scanned online and is now impossible to get after all physical copies of the game were destroyed due to a patent infringement dispute 3 days after release. maybe one day i'll see the rest of the game and can give it a proper review...
when i was very young my quintessential bird was probably american crow/northern cardinal because they stood out so much against the landscape. As I got older it probably more like american robin/carolina wren/northern mockingbird. but the crows will always have my heart
good photos good birds good puns good game :)

