Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Bittorn

7
Posts
2
Followers
2
Following
A member registered Dec 22, 2015 · View creator page →

Creator of

Recent community posts

Sorry about the late reply! Someone else also had this issue, so I’ve set the web build to start maximised to hopefully fix that. Hope that fixes it!

Thanks for the comment! I don’t know what Itch has done to the build, so I’ve just set it to run maximised to try and fix that. Also, I checked the order of nodes in the tree and it doesn’t seem like anything is overlapping them? But I’ve updated that regardless by setting the relevant buttons to the very top of the sorting layer/bottom of the tree. Thanks again!

Thanks! I actually designed the title screen first, and then built the rest of the game around the mood I felt from it.

I probably won’t be working on this particular incarnation of the game any longer, since the technical debt of my dialogue system implementation is massive, but I might come back to it later on!

Yeah, I was thinking of having the player walk around the precinct each day, with windows showing how the situation outside is deteriorating and such. Maybe have interactions and relationships with other people inside. Might be a bit much for my current skillset though!

Thanks!

Thank you!