The puzzles are peak! Actually made me stop and think, with an effective "aha!" moments.
Bitowsky
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I've spent more time on this that I should have lol. Such a cool game!
A small complaint though - The hitboxes of the bombs are way too big. I understand that this punishes the people breaking incorrect bricks due to the minesweepeer rules, but in a wave of getting chased by an orca AND the depleting health, I've been breaking the blocks just to get to those bubble bricks. And when I encounter a bomb, the room for the escape is so little that I end up losing way too quickly.
Or maybe it's just a skill issue on my side, who knows haha.
Either way, had a lot of fun with this game!
P.S. Oh yeah, also the music is absolute banger B)
I know I already made like 2 jokes about this being "Super Paper Mario 2" concept, but this is genuinely a really cool idea of switching between 2D, 2.5D, 3D and... you-know-what-else, ha ha. For a gamejam project, the puzzles were really cool, they made me stop and think a bit, and the ending part (not gonna spoil it) was also amazing!
Good luck with your submission, Krias! Meow!
