That's a good question. I wish I could remember why I put it that way.
I think my point is...it looks like a Game Boy game, but you don't play with a D-pad and A and B. It's all mouse-controlled - which is very unlike Game Boy games.
+ Fixed big bug that crashes game right before the end if you try to switch characters. + Added Sophie's photography project to help with the final puzzle.
I've made a pretty big change to it while fixing the bug. It might not be entirely satisfying, but it will be more helpful. Going to upload v1.1.0 now.
I've been worried about that! I've put so many hints throughout the game about the buttons because I was paranoid people would get locked in the final room and think "what?" haha
I know from my own gameplay habits I would not have noticed the hints.