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bitCulture

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A member registered Dec 01, 2018 · View creator page →

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Hey - this was super fun after the initial struggle kind of getting used to the control scheme - video games, am I right?

I agree with pretty much everything GJDZ said - most of which I was going to suggest myself. The Coyote Time thing especially - there was more than one time I was stuck about halfway through  a level only to botch a jump because I was trying to be precise.

I think maybe putting a soft-save after some of the more complicated bits might be a nice "quality of life" feature, just because if a player has made it past a difficult bit only to eat it shortly thereafter can get frustrating. That being said...

I love the spear mechanic! The most fun I had was one of the times I had to start over and just burning through the first half of a level (as I had memorized it by that point) spearing enemies and then pulling it back, tossing it into a wall mid-jump, landing on it, and then hopping up and taking out another enemy. It felt, like... spear parkour?

Anyway, great work - I'd love to play (probably with a controller) a more polished version of this!

Thanks! I had big plans to add some more "juice" but ran out of time; I stupidly joined the jam with only eight days left, so had to forgo some of the polishing.

I shall check out your sub when I get home!

Ha ha ha, good times! That face animation was making me laugh pretty much the whole time. Nice. :D