It might be because I created this account about 10 minutes before
submitting the project and the website doesn't trust me very much.
> The code itself is super impressive, how much of it did you write during the jam?
In short, the movement and game logic (as well as the map/textures).
A lot of the internals (such as the GL abstraction) are ripped from an
old personal project I had, I started rewriting it a couple weeks ago
so it would play nice with native compilation and that timeframe
conveniently aligned with the jam's, I managed to squeeze most of it
in but sound and UI had to be left out. I was also concerned with
adding even more dependencies without being able to test them on
other platforms, which is something I'll have to figure out.
Thanks for giving it a try :)
