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Birbirl

18
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A member registered Jun 09, 2021 · View creator page →

Creator of

Recent community posts

lolll fair, happens to the best of us

i tried to make it look nice but ran out of time :P

i never ended up making a render pipeline/camera system for the game (love2d moment), so it’s composited using duct tape and prayers. Probably just letting the user fullscreen would’ve been enough to let them see exactly what’s going on

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thank you for checking out the game :D

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Sir this isn’t a puzzle platformer lol. I highly recommend booting up the game :P

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Frankly, i don’t know either. I put my hands on my keyboard, 96h passed and my first proper game popped out lol

catching back up on sleep now though

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aaaaaaaaaaaaaaa thank youu! :D

I’m happy i hit the niche for the puzzle enjoyers and it puts a smile on my face knowing people are willing to dip 20-50 mins to finish the game :D

oh cool! lovely stuff :D

funnily enough on linux the game only really worked well on firefox, on chromium it didn’t let me fullscreen lol

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Hey quick question, did you make the planet sprites and music as well? the credits only mention the background you’ve used

Other than that, as a small note, i would’ve liked if the cannon kept it’s position after you reset so you can adjust your aim from last shot

ohh, actually, the movement mechanics are from tarodev’s library. Still - a good inclusion!

wait this is actually like, really good what the hell

also based for adding coyote jumping. I usually hate puzzle platformers, as usually one is at the expense of the other, but the effort put into the movement system makes it work :D

one small issue i have with the game is that the rewind seems to be non-deterministic and prone to making physics, letting you cheese some levels.

Great first game!

Yaay! I was really worried people wouldnt give the game enough time to “get it” before rating it, was kind of a gamble on my part.

Super happy you enjoyed it, and thank you for playing thru it fully :D

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I refrain from rating this game because it’d be biased as hell. Super cool to see tierzoo branching out and trying to make games though!!!

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I’m surprised people like the art, i’m really not an artist and the game’s sprites were mostly an afterthought.

Maybe it’s the shaders and animations covering up the terribleness lololol

art is splendid, audio is great, vibes are strong. Gameplay isn’t too great, but i think the idea of a looping panchinko board is really creative and with an extra few days could’ve been great.

Faced a couple bugs as well (if you shoot while running into the edge of the sky-sphere you can clip through + didn’t know about the shop until i read the other reviews, i would put a mention of it on the game’s page since it’s a little late to put it in gameplay , and the lbue fitler makes it hard to see it in the screenshot + winding up the gun and releasing riight before shooting lets you re-run your previous shots + got my ball stuck between two pogs and just got max points once)

absolute cinema

Goes hard on the art/vibe end of things while still having fun gameplay, lovely :D