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Binding Pact Games

16
Posts
1
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A member registered Aug 30, 2025 · View creator page →

Creator of

Recent community posts

Thanks a bunch for playing and the advice! This was our first game jam and didnt even know about the itch io option for full screen. Ill definitely turn it on because there is so much reading in our game and if you cant see the text there is no game hahaha

Im glad you enjoyed it! Thanks for playing our game. 

Hahaha thank you, it was a funny thing we thought of last minute. You are a rat, the mob are mice and the police are cats.

Thanks for playing our game! Im glad you liked the music!

I had alot of fun playing your game and solving all the puzzles. Great job on tutorialization and teaching the player, i think i'd be lost without them. 

Thanks for updating! I gave it a try, the game is a little bit too complex for my small brain. I think its an interesting concept and would be a ton of fun if the rules were introduced more gradually. Perhaps even naming the soldiers by a color instead of a letter because i spent so long hitting keyboard keys thinking it was the button to press. Some tutorialization and i think this would be a great game! Good job on the art and design.

Awesome concept, i had a ton of fun playing your game. I think it may need a bit of balancing, but other than that its a solid concept that i think could be made into a larger game. Has alot of promise.

Great atmosphere, not sure if it was just the web build or something but there was a bunch of fps drops particularly where the jump scares were and it kinda ruined the experience. Once thing i would advice on, definitely make objects change a bit when you can interact with them and/or maybe remove the option to interact with them if you can no longer do so. I found myself wandering around for a while to figure out which object i still had to interact with. 

I'm a little suspicious of downloading files to play a game, perhaps it would be better to export to HTML5 and allow players to play through itch

I'm a little suspicious of downloading files to play a game, perhaps it would be better to export to HTML5 and allow players to play through itch

I'm a little suspicious of downloading files to play a game, perhaps it would be better to export to HTML5 and allow players to play through itch

I'm a little suspicious of downloading files to play a game, perhaps it would be better to export to HTML5 and allow players to play through itch

I'm a little suspicious of downloading files to play a game, perhaps it would be better to export to HTML5 and allow players to play through itch

LMAO, i was triggered about 10 times in 5 minutes. Excellent game, i love the inspiration.

(2 edits)

Thanks for the feedback! I replayed it again and i definitely agree that there could be a faster mode, or perhaps even just "click to skip" to the end of each animation. 

edit: Actually, our click to skip that is already in game is broken/bugged TT

Thanks a ton for the feedback! This was my team's first Game Jam ever, and we were so worried about time we ended up making the game play a bit too shallow hahaha

But we think there is so much more we could do with the idea that we are open to all suggestions. We were thinking possibly adding cards that get added based on which cards you selected, multiple chapters with increasing intensity scenarios, perhaps more characters for replay attempts, unique evidence etc.