Thanks a lot!
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Hey QualityToast, sorry we somehow overlooked your question! In case you're still interested: We were fascinated by the idea of a game without "real gameplay", only driven by atmosphere or emotion. So we decided to use our 2nd semester project at university to experiment with that idea...
thanks for your feedback, we're glad you liked the game! We totally agree with what you're saying, if we had more time, the first thing we'd add to the game would be a more obvious/rewarding ending. Thanks and cheers! =)
thanks so much for the kind words, unfortunately we currently don't have the resources (in particular: Macbooks) to do the testing for a mac-version. We'd love to bring ROM to more plattforms though, so let's see what the future brings =)