Ran this dungeon for my players over the last two sessions and we had a great time. After a climactic struggle on bridge over the acid river, they ended up creating a portal in the river and weaponizing the acid against their enemies
BinaryHydra
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The time stopping with energy for cards system is interesting, but having no ability to do anything except run away when you don't have energy feels pretty bad. Even having a weak basic attack would feel better.
There's some clear tension between this being a fast paced active game and a more methodical one, and right now it feels like that tension hasn't been resolved
The Nest (an OSR cave) for the Knave 2e Jam jam comments · Posted in The Nest (an OSR cave) for the Knave 2e Jam jam comments
Verdisa, the Village Beyond the Leaves jam comments · Replied to Illuminated Snail Press in Verdisa, the Village Beyond the Leaves jam comments
Verdisa, the Village Beyond the Leaves jam comments · Replied to jlstaffo72 in Verdisa, the Village Beyond the Leaves jam comments
Verdisa, the Village Beyond the Leaves jam comments · Replied to WilderWhim in Verdisa, the Village Beyond the Leaves jam comments
