I read this game when it came out, and I still think about it all the time. From the frame for the book, with the characters thinking about diagonals, to the weapon that stores dice. It's a great combination of ideas that seem straightforward (ex. action speeds) and completely outside the box bangers.
billtherad
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Bump in the Dark is a really cool spin on supernatural monster hunting. It uses mechanics like Slugblaster beats, the theorize move from Brindlewood Bay, and action rolls from Blades in the Dark and leverages for the kinds of stories it wants to tell. Last Pine is a great setting too, and I appreciate the socially conscious notes.
A great game definitely worth supporting.
Slugblaster has one of the most creative, vibrant settings I’ve come across–instantly gripping, an amazing bizarro nostalgic world to spend time in. Mechanics do a great job of contributing to this, like switching Forged in the Dark style clocks to the H-O-R-S-E system of 90s-kid playground basketball.
Galactic 2e does an amazing job of simulating classic space opera, and there are a lot of creative supplements from the jam that expand what it’s capable of. This is an easy game to jump into, that has great prompts throughout–I especially like a lot of the locations. Also, lateral moves are a cool addition to Belonging Outside Belonging.











