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billrockx

12
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5
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A member registered Nov 09, 2022 · View creator page →

Creator of

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It still needs a lot of refinement and some bug fixes. 

I thought that devouring it as energy (as others have said in the comments). Is a good idea, and it also grows to indicate how much energy it has. 

Thank you for the feedback, including on the animations!

Yes, I’m thinking along those lines. I'll be participating in the Jam Marathon tooso I can add that then.

Thanks anyway. Do you have a Mac? Searching here it seems that there is this problem with Godot and Mac. I didn't know about this problem, I'll even put it on the page later. I haven't found a workaround yet, but I'll look into it.

very original concept, at least I never threw fingers around, I just had an attention problem because I forgot one of my fingers in a previous room :D.

If the sword is going through the branches, it's not a problem, you can try to go through it, but the sword can get tangled in them, or it can hit a branch or even get stuck in it. Or you can try to go around but it's just as difficult.

a card rogue about infection has to have a good strategy later on.

The first time I played a game like this, I really liked it. I was just sad that when I died the game stopped working and I lost my progress.