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billordo

4
Posts
A member registered Jul 13, 2020

Recent community posts

edit2: yeah i couldnt click on any button except for going back to the menu, neither see the upgrades on hex tower or close the hex tower tab to check the other towers

edit3: when pressed a key to choose a tower and then clicked on the tower i wanted to upgrade it, the area of that tower appeared and i had to click the tower and click somewhere else to make that area disappear, like it bugged and the area is there all the time

edit4: when u are playing and choose a dmg upgrade for any tower and then click on said tower u upgraded with the card it doesnt change, if the arrow turret has 1 dmg and u upgrade it, it still shows 1 dmg and not 2 or whatever

Didn't notice u can only sell barricades, maybe i read the tutorial too fast and didn't see that or that wasn't explained so don't take into account the first bug i mentioned but the bug of the sell button not appearing if ussing the keys or the third bug that i have to spam both clicks to sell are still bugs and not a misinterpretation of anything


For the rest, i don't know why u are explaining the destroy button and that i need the movable upgrade before moving a placed turret, maybe u missunderstood something that i wrote or i didn't explain myself correctly if u can do as when u answered the other post of requests doing the "for the edit1, for edit2" and so on so we can better understand each other

(2 edits)

for the future it would be good to have more maps but without objects so players can create their own maze without things in between and maybe bigger maps


edit1: normally on other games when upgrading turrets/anything u don't have to choose a card in a game to get that upgrade, having to choose the card to get the upgrade makes the player think twice before upgrading anything because maybe u dont get that card on your game which can be bothersome/annoying for the player, maybe change some upgreades to be already in place when starting a game e.x. placing more turrets, X turret having an aditional effect

edit2: Endless mode, more rounds instead of the current max 50 and/or more difficulty

(4 edits)

found 3* bugs after playing couple of rounds

1.-can't sell without placeable turret points left (when u place 2 turrets u can't sell anymore)

2.-can't upgrade turrets without placeable turret points left (same as above but this i don't know if it's intended)*

3.-when trying to sell a turrent i have to:

right click a turret to hold it

move my mouse over to the sell place

spam right and left click so i can sell the turret/barricade

^i think you want to just hold left click with a turret/barricade and while on top of the sell place release left click but doesn't work


edit1: wrote turrent instead of turret

edit2: also another bug, when trying to upgrade things with souls, after checking the turrets upgrades i closed that tab and went to look the other upgrade tabs and when coming back to turrets it was stuck on the hex turret upgrades, had to go back to menu and then click on workshop again to see the other turret upgrades

edit3: when upgrading turrets using the keys (before this i played only with my mouse so now i changed because maybe u intended it to play more with keys) normally it bugs and keeps the area of the turret till u click on the turret and click elsewhere to erase the area, also if u press a key (q,w,e) the sell button doesn't appear but u can still sell the turret/barricade if u now where it is

edit4: when upgrading a turret's dmg it doesn't show anywhere, i think this is a bug and when upgrading a turret it should show when checking the stats of a placed turret