Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs

BigPotato

1
Posts
5
Followers
7
Following
A member registered Jul 15, 2017 · View creator page →

Creator of

Recent community posts

Thanks! Ha, yeah, I had hoped that was intuitive; maybe I should write it out somewhere.

I've been making little functional graphs of the vanilla levels for numbers, but even then it varies wildly. I dunno. I'd like to work out just how the game decides when and what to fill each "thing" with.