Hi! thanks for playing it on the stream!! So the game is still unfinished, we didn’t get enough time to properly polish it during the jam. We were aiming to make a Broughlike inspired by Michael Brough’s games. You play as a pill that’s trying to kill the bacteria around you. There’s a health panel on the right which you probably missed, and a mini-map where each tile represents a separate room.
You bump into enemies to kill them. You can use WASD or swipe to move in the intended direction. It’s turn-based, so whenever you take an action, every enemy also gets a turn. You also have different abilities that rotate every move, so planning ahead is important. The ability queue is shown on the right (current + next ability).
We wanted this to feel like a small roguelike, which is why the abilities aren’t explained directly — you’re meant to understand what they do through repeated runs.
There’s no ending yet — the intended loop was:
- start with no abilities
- get new abilities in the corner rooms
- once you’ve collected all abilities, return to the center room to escape
We couldn’t integrate that full flow in this build, so right now you start with all abilities from the beginning and can just fight enemies. Enemies also have different ability types — for example, the yellow one can phase through walls, and the red one can destroy walls (you have those too).
Thanks for being patient! we are still working to finish and put out a polished build!










