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BigBangKing

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A member registered Aug 12, 2024

Creator of

Recent community posts

Thank you very much for your feedback. I appreciate it. 

Hi, thanks for mentioning the difficulty of look inputs. I have updated the game with slightly better code. Let me know if its fixed now. 

Note: It is meant to look around with mouse movement or rotation and WASD for walking around. Mimicking an FPS controls. 

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Thank you so much for your valuable feedback. Will definitely improve and update the controls. Without these types of feedback, developers are blind to some of the flaws. So thank you again. 

Thank you for checking out the game and providing feedback. 

Thanks for checking out the game. 

I would like some feedback and player opinions. I am not a modeler but made all the models of the game so not everything is accurate. 

Please check out and rate this one:  https://itch.io/jam/jamsepticeye/rate/3938110
Game page:   https://bigbangking.itch.io/spidey-mania

Please check out and rate this one:  https://itch.io/jam/jamsepticeye/rate/3938110



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Please check out and rate this one: 
https://itch.io/jam/jamsepticeye/rate/3938110
Game page: https://bigbangking.itch.io/spidey-mania

Haha, its an alien Spider. 

Its a nice idea. But I do not like the game idea very much. And wish you all the best. 

Hi, would like to team up. Strong areas are similar, C# and Unity. DM or reply anyone interested. 

Write something creative in the post and upload a good game. Or delete the post. 

Thank you very much for your insights. I thought of the same and will make the next iteration more towards that way. 

Its being clear to me that my game has a few lackings. I thought keeping the pool element at the center was enough of a task by player to make it a okay game. But with the comments I think adding destructible enemy is a better choice. I will add destructible enemies. 

Thank you for trying out and commenting. 

The initial idea was to keep the toxic pool in the middle, by sending in activists by tapping. When toxins drop from industries, it makes the toxic pool go near spawn area and shrinks green land. The opposite force to toxins is to spawn activists. 

There is no direct enemy to kill. The objective is to keep the toxic pool centered so that plants can be in green land and live. 

Thank you for posting such insightful feedback. Will improve it. :)

I want ratings. Will you check and rate this? : https://itch.io/jam/mini-jam-166-earth/rate/2940064

Will you check and rate this? : https://itch.io/jam/mini-jam-166-earth/rate/2940064

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Hey everyone!

I’ve just wrapped up a quick mini-game for the Mini Jam 166 - Earth and would love to get your thoughts on it! It's a simple game, but I’ve tried to add a unique twist to make it interesting in its own way.

You have to play as a super man and protect earth from meteors.  

While it might not be the most complex game out there, it's a short and fun experience that I hope you'll enjoy. Your feedback is incredibly valuable, so I’d really appreciate it if you could check it out and give it a rating. Every bit of interaction helps!

🔗 Play and Rate the Game Here

Game Page

Thanks so much for your support! Looking forward to hearing what you think. 😊

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Thanks for interacting. I put it together in a short time. If I get high response I will make it better.