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bigasdev

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A member registered Mar 14, 2020 · View creator page →

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It's fixed now, thanks!

Thanks! :D

Hey, yeah it ended up being a bit confusing for sure, sorry for that. But yeah from my tests seemed a bit "hard" to reach more than 2k+ score without touching the keyboard so count it as a win  lol

Thank you so much! :D

Thanks :D

No need to apologize, it indeed lacks from polishes on the game-mechanic side, i used this jam more to help me understand some concepts and to practice my pixel art.

Hey! Thank you so much :D im sorry for the fast issue, its something i couldnt really figure out how to make better till the end of the jam

For sure, i wanted to make the falling down more obvious but i ended up without time to really polish it, my plan wasnt even to use the numbers (i call it the booster amount) so it was really the last minute plan to use it D:

Thanks!

Thank you so much! Unfortunately i really ran out of time to make the falling mechanic better and really enjoyable to play but im glad you still liked to watch it :D 

Thanks! i really appreciate that :D

(1 edit)

Hello there! This weekend i joined a jam called #LudiJam01 with a team of 3 and we managed to create a game inspired by hotline miami.

"You are Wolfgang Karmel, member of a cop's family and in your first day in the forces, but a day you would remember forever is now marked by the death of Wolfgang Maximus, your superior and distant parent. "

Link to play it : https://bigasdev.itch.io/drog

Would love to see some feedback on it! Thanks :D

Ficou muito bacana, o jogo ta bem completinho e o tutorial ensinou muito bem como fazer tudo. O grafico ta mt gostosinho e os dialogos com o tintoso estao otimos kkkkkk

Thanks!! :D

sim, a gente queria ter uma historia maior mas o tempo foi bem limitado pra pensar em tanto level kkkkkk espero que vc tenha gostado!

Muito interessante, a arte é incrível e tem muitas funcionalidades bacanas implementadas no jogo (conceito de boss fight, IA pros inimigos, jump que escala com o tempo que apertou a barra de espaço) um ótimo trabalho pra uma gamejam que se depois for feito o ajuste de todos os bugzinhos que ficaram na implementação dessas features tem um ótimo potencial pra se tornar um jogo ainda mais divertido! Parabéns pelo trabalho do grupo

The animations are so smooth, the art is so fascinating and the SFX are dope as well, what a great job for a short game

its a lovely game, the transitions to the dialogue is great and the soundtracks are chill and beautiful. I didnt like the movements though, it felt  heavy to control the character.

Ive made a simple spritesheet for a train driver character https://bigassopper.itch.io/train-driver

Thanks =D

I will! Thanks