thanks for the reply, all the projects I have seen so far have this flaw, I will try to use timers
Bidi_Dev
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RunieStory - Gameboy color / Analogue Pocket comments · Posted in RunieStory - Gameboy color / Analogue Pocket comments
I am making an action platformer, but I noticed that when I put the pause menu, if the opponent launches a projectile when I remove the start menu in game the projectile is re-launched immediately. Even if I put and remove pause the opponent throws projectiles continuously for every time I start the game. is there any way to correct this?