I disagree, unless it's done as an unlockable mode after whatever milestone or other unlock (such as scenes themselves)
bickeringblueballs
Recent community posts
Recently tried out the game and like it! I was surprised to hear it was made in RPG maker, the implementation seems more sophisticated relative to other titles made with that engine. I'm curious though why you're making a new engine instead of going with something like Godot or Unity? Seems like a bit of a pitfall to build and maintain your own engine, when established options exist.
Just some feedback: The thermostat minigame is interesting, but I've only ever purchased it in one run because I couldn't find a way to turn it off. Would be nice if there was an option for that, or an objectively better reason to buy it apart from the extra income. I would prefer the latter, since it keeps me active and hinders the night sequences from becoming stale.
Amazing game! Have played since a few months back and keep coming back for the updates. They never disappoint, and the frequent progress announcements are great. On a sidenote, would it be viable to implement some sort of FPS limiter? Feels a little wasteful to be chugging out frames at max capacity when the main content of the game is still images.