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Benjamin Banks

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A member registered May 13, 2023 · View creator page →

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I like the "arcady" feel of it. That artwork is nice as well. The music is very cute! 

If i had know that the spiders didn't follow me when i didn't use the echo, it would have been nice :D

But all in all, good job

Yes, this is a really polished games! I think the music fits the theme of the game nicely. Also, i really like how the sound of destroying the polygons makes for a harmonic descend. I could be interesting to change these harmonics according to current chord/bass node in the music. 

The size of the polygons are perfect for fast aiming, but still with a little challenge. I have tried it on the phone as well, where it is just as enjoyable. (even though there was some scalling issues with the UI).

I really find the combo and point system engaging. 

Maybe you can make the player get away from the corners by making the combo be a object to pickup with a timelimit. By making the combo be removed by 1 miss, you force the play to only shoot at the polygons, thereby not using the good movement mechanic. 

You could also make left click just move you like the laser, but without shooting and without loosing the combo.